Aditya Bhardwaj

Available to hire

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent

Work Experience

Senior Unreal Engine Developer at Carina Softlabs Pvt. Ltd. (Techy Mau Game Studios)
May 1, 2025 - October 8, 2025
Built and optimized core game play systems, including combat, inventory, destructibles, and physics interactions, with networked multiplayer synchronization. Implemented AI behaviors and environmental interactions, integrated motion matching, and interactive UI features.
Unreal Engine Developer Intern at IDZ Digital Private Limited
December 1, 2023 - October 8, 2025
Crafted a dynamic bow-and-arrow game feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine. Engineered a stealth game featuring AI behavior, level design, immersive stealth and detection systems.
Designer Intern at NMS Games Private Limited
June 1, 2023 - October 8, 2025
Designed and developed the environment while implementing AI crowd simulation with Mass Spawner and Cinematics sequences using Level Sequence.
Unreal Engine Developer Intern at Stupa Sports Analytics
December 1, 2024 - October 8, 2025
Deployed a real-time Unreal Engine system that receives live match data from AI-powered tracking systems and enables remote web app control for displaying statistics. Produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match statistics.
Senior Unreal Engine Developer at Carina Softlabs Pvt. Ltd. (Techy Mau Game Studios)
May 1, 2025 - October 8, 2025
Built and optimized core gameplay systems, including combat, inventory, destructibles, and physics interactions with networked multiplayer synchronization. Implemented AI behaviors and environmental interactions, integrated motion matching, and interactive UI features.
Unreal Engine Engineer Intern at Stupa Sports Analytics
December 1, 2024 - October 8, 2025
Deployed a real-time system in Unreal Engine that receives live match data from AI-powered tracking systems and enables remote web app control for displaying statistics. Produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match statistics.
Unreal Engine Developer Intern at IDZ Digital Private Limited
December 1, 2023 - October 8, 2025
Crafted a dynamic bow-and-arrow game feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine. Engineered a stealth game featuring AI behavior, level design, immersive stealth and detections systems.
Designer Intern at NMS Games Private Limited
June 1, 2023 - October 8, 2025
Designed and developed the environment while implementing AI crowd simulations with Mass Spawner and cinematic sequences using Level Sequencer.
Senior Unreal Engine Developer at Carina Softlabs Pvt. Ltd.
May 1, 2025 - October 9, 2025
Built and optimized core gameplay systems, including combat, inventory, destructibles, and physics interactions with networked multiplayer synchronization. Implemented AI behaviors and environmental interactions, integrated motion matching, and interactive UI features.
Unreal Engine Developer at Stupa Sports Analytics
December 1, 2024 - October 9, 2025
Deployed a real-time system in Unreal Engine that receives live match data from AI-powered tracking systems and enables remote web app control for displaying statistics. Produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match statistics.
Unreal Engine Developer Intern at IDZ Digital Private Limited
December 1, 2023 - October 9, 2025
Crafted a dynamic bow-and-arrow gameplay feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine. Engineered a stealth-based game featuring AI behavior, level design, and immersive stealth and detection systems.
Designer Intern at NMS Games Private Limited
June 1, 2023 - October 9, 2025
Designed and developed the environment while implementing AI crowd simulation with MassSpawner and cinematic sequences using Level Sequencer.
Sr. Unreal Engine Developer at Carina Softlabs Pvt. Ltd. (Techy Ma Game Studios)
May 1, 2025 - October 27, 2025
Built and optimized core gameplay systems, including combat, inventory, destructibles, and physics interaction with networked multiplayer synchronization. Implemented AI behaviors and environmental interactions, integrated motion matching, and AI UI features.
Unreal Engine Developer at Stupa Sports Analytics
December 1, 2024 - October 27, 2025
Deployed a real-time Unreal Engine system that receives live match data from AI-powered tracking systems and enables remote web app control for displaying stats. Produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match stats.
Designer Intern at NMS Games Private Limited
June 1, 2023 - October 27, 2025
Designed and developed the environment while implementing AI crowd simulation with Mass Spawner and cinematics sequences using Level Sequencer.
Unreal Engine Developer Intern at IDZ Digital Private Limited
December 1, 2023 - October 27, 2025
Crafted a dynamic bow-and-arrow game feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine. Engineered a stealth game featuring AI behavior, level design, immersive stealth and detection systems.
Sr. Unreal Engine Developer at Carina Softlabs Pvt. Ltd. (Techy MaG Game Studios)
May 1, 2025 - May 1, 2025
Built and optimized core gameplay systems, including combat, inventory, destructibles, and physics interactions with networked multiplayer synchronization. Implemented AI behaviors and environmental interactions, integrated motion matching, and interactive UI features.
Unreal Engine Design Engineer at Studio Sports Analytics
December 1, 2024 - December 1, 2024
Developed and designed gameplay environments with AI crowd simulations, cinematic sequences using Level Sequencer, and integrated live play data into Unreal Engine for analytics-driven testing.
Unreal Engine Developer Intern at IDZ Digital Private Limited
December 1, 2023 - December 1, 2023
Crafted a dynamic bow-and-arrow game feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine. Implemented AI behavior, level design, and immersive stealth gameplay systems.
Designer Intern at NMS Games Private Limited
June 1, 2023 - June 1, 2023
Designed and developed the environment while implementing AI crowd simulations with Mass Spawner and cinematic sequences using Level Sequencer.
Senior Unreal Engine Developer at Carina Softlabs Pvt. Ltd. (Techy Mau Game Studios)
December 1, 2024 - May 1, 2025
Built and optimized core gameplay systems, including combat, inventory, destructibles, and physics interaction with networked multiplayer synchronization. Implemented AI behaviours and environmental interactions, integrated motion matching, and interactive UI features.
Unreal Engine Engineer at Stupa Sports Analytics
May 1, 2024 - December 1, 2024
Deployed an all-real-time system in Unreal Engine that receives live match data from AI-powered tracking systems and enables remote web app control for displaying stats. Produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match stats.
Sr Unreal Engine Developer at Carina Softlabs Pvt. Ltd.
December 1, 2024 - May 1, 2025
Built and optimized core gameplay systems including combat, inventory, destructibles, and physics interactions with networked multiplayer synchronization; implemented AI behaviors and environmental interactions; integrated motion matching; developed UI features.
Unreal Engine Engineer Intern at IDZ Digital Private Limited
October 1, 2023 - December 1, 2023
Crafted a dynamic bow-and-arrow gameplay feature with animations, particle effects, and optimized mechanics using Blueprints in Unreal Engine; engineered a stealth game featuring AI behavior, level design, immersive stealth and detection systems.
Unreal Engine Engineer Intern at Sports Analytics
May 1, 2024 - December 1, 2024
Deployed a real-time system in Unreal Engine that received live match data from AI-powered tracking systems and enabled remote web app control for displaying stats; produced immersive sports simulations with dynamic visuals, stadium environments, and integrated live player and match stats.
Unreal Engine Developer Intern at NMS Games Private Limited
May 1, 2023 - June 1, 2023
Designed and developed the environment while implementing AI crowd simulation with Mass Spawner and cinematic sequences using Level Sequencer.

Education

Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024
Bachelor of Technology in Computer Science at Maharaja Agrasen Institute of Technology
December 1, 2020 - July 1, 2024

Qualifications

Bachelor of Technology in Computer Science
December 1, 2020 - July 1, 2024

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education