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Aditya Thakur

Available to hire

Hi, I’m Aditya Thakure, a Senior 3D Artist with 8+ years of hands-on experience across animation, real-time, and digital production pipelines.

About

Hi, I’m Aditya Thakure, a Senior 3D Artist with 8+ years of hands-on experience across animation, real-time, and digital production pipelines. I excel at the full 3D workflow—from modeling and sculpting to texturing, composition, and rendering—always keeping visual quality and technical accuracy at the forefront. I own deliverables, meet tight deadlines, and collaborate effectively with art leads, clients, and cross-functional production teams.

I own assets from inception to final delivery, work with a small team of cross-functional artists, and optimize models and textures for real-time performance using Unreal Engine pipelines. I’m comfortable mentoring peers and students, developing production-ready asset workflows, and adapting to evolving project scopes and requirements.

  • 9 years' experience
  • Joined March 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Education

Work experience· 5 roles

Senior 3D Artist · Harbinger GroupJan 2022 – Present · 4 yrs 11 mos

Senior 3D Artist delivering 100+ production-ready 3D assets across multiple projects, with a focus on real-time pipelines, cross-functional collaboration, and on-time delivery. Led asset development from initial brief through final delivery; maintained visual quality and pipeline discipline. Collaborated with art leads, clients, and cross-functional production teams.

Assistant Professor (Visiting Faculty) · Vishwakarma University (VU)Jan 2020 – Jan 2024 · 4 yrs 1 mo

Delivered specialized instruction in Adobe Photoshop, After Effects, Autodesk Maya, Mudbox, Foundry Mari, Foundry Nuke, Premiere Pro, and Fundamentals of Photography; supported academic delivery and pipeline thinking; mentored students and coordinated industry exposure initiatives.

Senior 3D Artist (3D Generalist) · IMU StudiosJan 2020 – Jan 2022 · 2 yrs 1 mo

Contributed to a large-scale game production project developed for Epic Games; delivered production-ready models, environments, weapons, and assets aligned with performance benchmarks within a real-time game development context (Unreal Engine). Collaborated with remote multi-disciplinary teams and adhered to milestone-based delivery schedules.

Faculty Lecturer · Zee Institute of Creative Arts (ZICA)Jan 2018 – Jan 2020 · 2 yrs 1 mo
3D Artist (Internship) · Mohawk MediaJan 2017 – Present · 9 yrs 11 mos

Education

3D Animation (Advanced) Level 7 · YooBee College of Creative Innovation, Auckland, New Zealand2016 – 2026
Diploma in 2D & 3D Animation, VFX & Graphic Design · Antons, Nagpur2013 – 2026
Specialist in Autodesk Maya (1-year program) · Frameboxx, Mumbai2014 – 2026
Post Graduate Degree in Advanced 3D Graphics (Level 7) · Vishwakarma University (VU), Pune, India2020 – 2026

Certifications and awards

Specialist in Autodesk Maya (1-year program)2014 – 2026
Diploma in 2D & 3D Animation, VFX & Graphic Design2013 – 2026
3D Animation (Advanced) Level 72016 – 2026

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