Hello, I am Jerome Sumendap, a concept designer and developer with a background in industrial design, character and prop design as well as illustration. I am an adaptable hard worker with strong communication skills and dependability, always ready to contribute as an invaluable asset. I thrive in collaborative environments and enjoy turning creative concepts into polished visuals for games and media.

Jerome Sumendap

Hello, I am Jerome Sumendap, a concept designer and developer with a background in industrial design, character and prop design as well as illustration. I am an adaptable hard worker with strong communication skills and dependability, always ready to contribute as an invaluable asset. I thrive in collaborative environments and enjoy turning creative concepts into polished visuals for games and media.

Available to hire

Hello, I am Jerome Sumendap, a concept designer and developer with a background in industrial design, character and prop design as well as illustration.

I am an adaptable hard worker with strong communication skills and dependability, always ready to contribute as an invaluable asset. I thrive in collaborative environments and enjoy turning creative concepts into polished visuals for games and media.

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Language

English
Fluent

Work Experience

Concept Artist at The Iterative Collective
September 1, 2025 - November 1, 2025
Contract for an unannounced project; produced several concepts for props and environments; character designed with likeness of real people in a stylised manner; pitched the art direction for the project; produced polished renders to imitate an in-game screenshot under the supervision of the art director.
Freelance Artist / Concept Artist at cView Studios
February 1, 2025 - August 1, 2025
Contract for an unannounced project; iterated and developed several designs for icons to be used in-game following a strict style; painted several illustrations to be used in-game starting with initial sketches into the final product.
Concept Artist at Tripledot Studios
November 1, 2023 - February 1, 2025
Full-time for IP “Piper's Pet Cafe”; conceptualized various modern environments based on art director’s reference sheets to be sent to 3D and 2D artists; followed a strict art style with years worth of assets; regular collaboration with the team of artists, visualizing ideas and suggesting design changes; organized assets for easier implementation in the Unity engine; assets and concepts included various articles of furniture and props; styled in mid-century modern and Bohemian aesthetics; redesigned existing props to be used for future DLC across genres including sci-fi and fantasy.
Concept Artist at cView Studios
March 1, 2023 - September 1, 2023
Contract for Asterix & Obelix: Heroes; worked on various assets within the project, creating concepts and cleaning existing assets; regular collaboration with artists exchanging critiques and applying them; assets and concepts included small-scale builds, characters and props; designed the look for several maps; in charge of cover art for the unannounced project, illustrating multiple characters.
Freelance Artist at cView Studios
February 1, 2025 - August 1, 2025
Contract for an unannounced project; iterated and developed several designs for icons to be used in-game following a strict style; painted several illustrations to support the game start to finish.

Education

Diploma in Industrial Design at FZD School of Design
January 1, 2022 - December 31, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet