Available to hire
Hi, I’m Adrià Martín Colomé, a game developer and programmer who started learning by self-teaching and creating my first games with GameMaker and Unity. I later pursued a university degree in video games to learn more about the industry and sharpen my C++ skills.
Currently, I’m building mobile games as a solo developer using Unity as the engine, and I’m in charge of everything related to the projects—from programming, design, and art to audio.
Language
English
Intermediate
Catalan; Valencian
Fluent
Spanish; Castilian
Fluent
Work Experience
Unity Developer at Omnidrone
September 1, 2020 - September 29, 2025AAA mobile game development, iOS/Android; part of META team; implemented all game scenes and menus; MVVM pattern; bug fixing, testing and optimization.
Unity Junior Developer at Comomola
November 1, 2018 - September 29, 2025Petoons Party project – PS4/Xbox/Switch/PC; created 2 mini games (Spin Gear, Mine Madness) included in the new content Mok i Rocks; cinematic sequences, AI and mechanics; adapted the game for Korea and China; bug fixing, testing and optimization.
Unity Developer at Petoons Studio
December 1, 2021 - September 29, 2025Pepper Pig & Pirates DLC – PS4/Xbox/Switch/PC; gameplay programming (quests, mini-games, interactions, cutscenes); audio and text localization using Unity Localization System Package; platform input and binding using new Unity Input System Package; bug fixing, testing and optimization.
Senior Unity Developer at Petoons Studio
May 1, 2023 - September 29, 2025Peppa Pig 2: World Adventures – PS4/Xbox/Switch/PC; gameplay programming; audio and text localization; Unity navigation, input handling and binding; bug fixing, testing and optimization.
Unity Junior Developer at Petoons Studio
January 1, 2020 - September 29, 2025Peppa Pig & Pirates DLC – PS4/Xbox/Switch/PC; gameplay programming; audio and text localization; platform input and binding; bug fixing, testing and optimization.
Solo game Developer at Oxtail Games
February 1, 2024 - PresentCurrently making mobile games as a solo developer; responsible for all aspects related to the projects (programming, design, art, and audio). In-progress projects include PhoboPhobia (prototype) and Looter (prototype).
Senior Unity Developer at Petons Studio
May 1, 2023 - September 29, 2025Senior Unity Developer; main programmer on Peppa Pig 2: World Adventures; gameplay programming (quests, minigames, interactions, cutscenes), NPCs and Enemies AI using Unity NavMesh and Behavior Trees; platform input and binding with Unity Input System; audio and text localization; bug fixing, testing and optimization.
Senior Unity Developer at Petons Studio
January 1, 2024 - September 29, 2025Senior Unity Developer for the Peppa Pig project; tasks included gameplay programming, audio/text localization, input system integration, and performance optimization.
Unity Developer at Omnidrone
September 1, 2020 - September 29, 2025Unity Developer on a AAA mobile game; iOS and Android; part of the META team; implemented all game scenes and menus; MVVM pattern; bug fixing, testing and optimization.
Unity Junior Developer at Petoons Studio
January 1, 2020 - September 29, 2025Unity Junior Developer on Peppa Pig projects; created two mini games (Spin Gears, Mine Madness) included in new content; produced cinematic elements, AI and mechanics; adapted for Korea and China; bug fixing, testing and optimization.
Unity Junior Developer at Comomola Studio
November 1, 2018 - September 29, 2025Unity Junior Developer; worked on Planets Puzzle, Tap Tap Ocean, Where is My Hat?; implemented AI system and parental controls for these games.
Education
Bachelor's Degree in Video Games Design and Development at CITM, Universitat Politècnica de Catalunya (UPC) – Centre de la Imatge i la Tecnologia Multimèdia
January 1, 2015 - January 1, 2019Video Games Design and Development at CITM (UPC)
January 1, 2015 - January 1, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
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