Hi, I’m Adrià Martín Colomé, a game developer and programmer who started learning by self-teaching and creating my first games with GameMaker and Unity. I later pursued a university degree in video games to learn more about the industry and sharpen my C++ skills. Currently, I’m building mobile games as a solo developer using Unity as the engine, and I’m in charge of everything related to the projects—from programming, design, and art to audio.

Adrià Martín Colomé

Hi, I’m Adrià Martín Colomé, a game developer and programmer who started learning by self-teaching and creating my first games with GameMaker and Unity. I later pursued a university degree in video games to learn more about the industry and sharpen my C++ skills. Currently, I’m building mobile games as a solo developer using Unity as the engine, and I’m in charge of everything related to the projects—from programming, design, and art to audio.

Available to hire

Hi, I’m Adrià Martín Colomé, a game developer and programmer who started learning by self-teaching and creating my first games with GameMaker and Unity. I later pursued a university degree in video games to learn more about the industry and sharpen my C++ skills.

Currently, I’m building mobile games as a solo developer using Unity as the engine, and I’m in charge of everything related to the projects—from programming, design, and art to audio.

See more

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner

Language

English
Intermediate
Catalan; Valencian
Fluent
Spanish; Castilian
Fluent

Work Experience

Unity Developer at Omnidrone
September 1, 2020 - September 29, 2025
AAA mobile game development, iOS/Android; part of META team; implemented all game scenes and menus; MVVM pattern; bug fixing, testing and optimization.
Unity Junior Developer at Comomola
November 1, 2018 - September 29, 2025
Petoons Party project – PS4/Xbox/Switch/PC; created 2 mini games (Spin Gear, Mine Madness) included in the new content Mok i Rocks; cinematic sequences, AI and mechanics; adapted the game for Korea and China; bug fixing, testing and optimization.
Unity Developer at Petoons Studio
December 1, 2021 - September 29, 2025
Pepper Pig & Pirates DLC – PS4/Xbox/Switch/PC; gameplay programming (quests, mini-games, interactions, cutscenes); audio and text localization using Unity Localization System Package; platform input and binding using new Unity Input System Package; bug fixing, testing and optimization.
Senior Unity Developer at Petoons Studio
May 1, 2023 - September 29, 2025
Peppa Pig 2: World Adventures – PS4/Xbox/Switch/PC; gameplay programming; audio and text localization; Unity navigation, input handling and binding; bug fixing, testing and optimization.
Unity Junior Developer at Petoons Studio
January 1, 2020 - September 29, 2025
Peppa Pig & Pirates DLC – PS4/Xbox/Switch/PC; gameplay programming; audio and text localization; platform input and binding; bug fixing, testing and optimization.
Solo game Developer at Oxtail Games
February 1, 2024 - Present
Currently making mobile games as a solo developer; responsible for all aspects related to the projects (programming, design, art, and audio). In-progress projects include PhoboPhobia (prototype) and Looter (prototype).
Senior Unity Developer at Petons Studio
May 1, 2023 - September 29, 2025
Senior Unity Developer; main programmer on Peppa Pig 2: World Adventures; gameplay programming (quests, minigames, interactions, cutscenes), NPCs and Enemies AI using Unity NavMesh and Behavior Trees; platform input and binding with Unity Input System; audio and text localization; bug fixing, testing and optimization.
Senior Unity Developer at Petons Studio
January 1, 2024 - September 29, 2025
Senior Unity Developer for the Peppa Pig project; tasks included gameplay programming, audio/text localization, input system integration, and performance optimization.
Unity Developer at Omnidrone
September 1, 2020 - September 29, 2025
Unity Developer on a AAA mobile game; iOS and Android; part of the META team; implemented all game scenes and menus; MVVM pattern; bug fixing, testing and optimization.
Unity Junior Developer at Petoons Studio
January 1, 2020 - September 29, 2025
Unity Junior Developer on Peppa Pig projects; created two mini games (Spin Gears, Mine Madness) included in new content; produced cinematic elements, AI and mechanics; adapted for Korea and China; bug fixing, testing and optimization.
Unity Junior Developer at Comomola Studio
November 1, 2018 - September 29, 2025
Unity Junior Developer; worked on Planets Puzzle, Tap Tap Ocean, Where is My Hat?; implemented AI system and parental controls for these games.

Education

Bachelor's Degree in Video Games Design and Development at CITM, Universitat Politècnica de Catalunya (UPC) – Centre de la Imatge i la Tecnologia Multimèdia
January 1, 2015 - January 1, 2019
Video Games Design and Development at CITM (UPC)
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education, Professional Services

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner

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