I’m a creative art director with a multidisciplinary practice that spans branding, visual identity, digital design, product development, and campaign work. I move fluidly between industries — from hospitality and food to games, tech and culture — adapting my approach to fit each project’s world and needs.

Adrian Rosleff

PRO

I’m a creative art director with a multidisciplinary practice that spans branding, visual identity, digital design, product development, and campaign work. I move fluidly between industries — from hospitality and food to games, tech and culture — adapting my approach to fit each project’s world and needs.

Available to hire

I’m a creative art director with a multidisciplinary practice that spans branding, visual identity, digital design, product development, and campaign work. I move fluidly between industries — from hospitality and food to games, tech and culture — adapting my approach to fit each project’s world and needs.

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Language

Danish
Fluent
English
Fluent
German
Beginner
Swedish
Beginner
Norwegian Bokmål
Beginner

Work Experience

Freelance Senior Art Director
January 1, 2023 - Present
Working across branding, visual identity, digital design, product development, and creative strategy for clients in food, hospitality, tech, culture, and entertainment.
Art Director at Nord DDB
January 1, 2022 - January 1, 2023
Contributed to brand development and reputation-building campaigns with focus on social and cultural relevance, including a key initiative for UN Women.
Art Director at BBDO Group Germany
January 1, 2021 - January 1, 2022
Worked on Porsche’s global esports initiatives, shaping visual concepts, campaign assets and content for their competitive gaming presence.

Education

BA in Visual Communication / Graphic Design at Skolen for Visuel Kommunikation
January 1, 2018 - January 1, 2021
Batchelors in Art (BA) Graphic Design at Den Danske Reklameskole
January 1, 2020 - January 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Energy & Utilities, Media & Entertainment, Consumer Goods, Retail
    paper Website Redesign & Brand Strengthening for COLOMBI
    Colombi invited me in to help refine and elevate their digital presence. The brief was simple: create a website that communicates clarity, confidence, and a contemporary creative identity. My role combined strategy, UX structure, and visual design, working closely with the team to build a scalable foundation they can keep growing on. Over the course of the project, I redesigned the entire site from the ground up – from reorganising the information architecture and building a clean, modular Figma system, to crafting new icons, tightening their visual language, and shaping a more focused narrative around their services and approach. The result is a site that feels lighter, more intentional, and better aligned with the agency they are becoming. This is a selection of the core elements I delivered.
    paper Brand & Visual Identity for BEE NGHTY
    BEE NGHTY is my own chili honey brand, made on Amager from Danish honey and fermented chili. I created the full identity – from naming and packaging to icons, photography and tone-of-voice – with a bold and modern expression that reflects the product’s heat and craftsmanship. This is a selection of the core design elements behind the brand.
    paper Visual Identity & Card Design System for EMPIRE TCG
    Empire is a physical strategy card game I’m developing as part of Good Pile Games. My work focuses on shaping the game’s visual identity – from faction symbols and card frames to UI elements, textures and overall art direction. The goal is to create a tactile, grounded aesthetic that balances clarity with rich world-building. The visual system blends historical influence with modern game-UI principles, resulting in a cohesive look that feels both familiar and distinct within the TCG space. This section highlights some of the key design foundations behind Empire.