I'm a Software and Multimedia Engineer with a passion for games, AI, and immersive player experiences. I love combining creativity with technology to bring gameplay ideas to life. With experience in developing games and creating intelligent agents, I'm always eager to learn and innovate in the field.

Afonso Aires

I'm a Software and Multimedia Engineer with a passion for games, AI, and immersive player experiences. I love combining creativity with technology to bring gameplay ideas to life. With experience in developing games and creating intelligent agents, I'm always eager to learn and innovate in the field.

Available to hire

I’m a Software and Multimedia Engineer with a passion for games, AI, and immersive player experiences. I love combining creativity with technology to bring gameplay ideas to life. With experience in developing games and creating intelligent agents, I’m always eager to learn and innovate in the field.

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Experience Level

Language

Portuguese
Fluent
English
Advanced
Spanish; Castilian
Advanced

Work Experience

Power Platform Integration Developer at SHIFT Management Consulting
July 1, 2025 - July 1, 2025
Integrated Copilot AI in Power Automate, built and maintained .NET-based web applications deployed as Azure Web Apps. Enhanced scalability and performance of data-driven workflows using Azure Functions.

Education

Bachelor and Master’s Degree in Software and Multimedia Engineering at Instituto Superior de Engenharia de Lisboa
January 1, 2017 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming
    Master's Project - Modeling and Simulation of Natural Systems

    Flocking Java project developed in the subject of Modelation and Simualtion of Natural Systems.

    • Simulation of flocking behavior inspired by Craig Reynolds’ Boids model to study collective motion in natural systems (patterns observed in bird and fish groups)
    • Implemented separation, alignment, and cohesion rules
    • Java’s object-oriented structure to create modular agents and dynamic environments with adjustable parameters