Aidan McGeady

Experience Level

Expert
Expert
Expert
Expert
Intermediate
Beginner
Beginner

Language

English
Fluent

Work Experience

Software Engineer at Ziyx
December 1, 2023 - Present
Delivered 26 fully signed-off gamified learning content packs within a live production application, meeting quality, scope, and release deadlines. Translated Figma-based designs into scalable, maintainable production code, enforcing internal standards for reusability and performance. Led application-wide QA, identifying systemic issues across features and coordinating fixes prior to release. Represented the company at investor and client meetings, presenting progress, demos, and technical decisions. Represented the company at industry events and public showcases, contributing to product adoption and external visibility. Implemented improvements to data handling and networking, increasing reliability and maintainability.
Software Engineer / Project Manager at VR Hive
November 1, 2022 - October 31, 2023
Delivered multi-client VR education and training applications, balancing hands-on engineering with project leadership. Led end-to-end across the full development lifecycle, from scoping and prototyping through implementation, testing, and client delivery. Managed multi-disciplinary teams, coordinating developers, designers, and stakeholders to control scope, timelines, and quality. Took ownership of at-risk and underperforming projects, restructuring delivery plans and recovering timelines successfully. Participated directly in contract bids, pricing discussions, and live client events, supporting business development efforts.
Junior Software Engineer at VR Hive
February 1, 2022 - November 30, 2022
Contributed as a core developer across multiple VR projects, working closely with design and management teams to deliver production-ready builds. Delivered complete projects directly to clients, acting as a technical point of contact during presentations and handovers. Developed VR-based educational and training applications used in degree-level courses and external client programmes.
Graduate Software Engineer at VR Hive
November 1, 2021 - January 31, 2022
Integrated into active production teams, supporting development, QA, and deployment across ongoing projects. Took ownership of updates to the company website, including content changes, link resources, and API integrations. Performed QA testing and bug fixing, improving application stability and user experience prior to release.

Education

BSc Computer Games Development at University of the West of Scotland
September 1, 2017 - June 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education, Media & Entertainment, Professional Services