I am a self-taught illustrator, animator, and concept artist with over 13 years of experience in concept art, animation, and character design. I work across digital and traditional media, and have honed my skills in Photoshop, ZBrush, Substance Painter, Unreal Engine, Clip Studio Paint, Maya, and Blender.
I also have bonus sound design knowledge with Ableton and hold a Bachelor’s degree in Mass Communication from MSA University. I’m detail-oriented and passionate about visual storytelling, aiming to push the boundaries of creative concept art, illustration, and animation. I can manage diverse art styles, maintain a solid project framework and an error-free pipeline, and communicate clearly in English as a second language.
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