Hi, I’m Dmytro Akimenkov, a 3D Character Artist with an M.A. in Sculpture. I build full-pipeline real-time characters from sculpt to Unreal Engine presentation, with a focus on rigging, animation, and production-minded technical-art workflows (XGen, Blender Geometry Nodes). I enjoy turning concepts into polished characters for games and visualization, delivering animation-ready setups and clean presentation assets. I thrive in collaborative pipelines and love optimizing workflows with procedural tools and UE-based lighting and grooming.

Dmytro Akimenkov

Hi, I’m Dmytro Akimenkov, a 3D Character Artist with an M.A. in Sculpture. I build full-pipeline real-time characters from sculpt to Unreal Engine presentation, with a focus on rigging, animation, and production-minded technical-art workflows (XGen, Blender Geometry Nodes). I enjoy turning concepts into polished characters for games and visualization, delivering animation-ready setups and clean presentation assets. I thrive in collaborative pipelines and love optimizing workflows with procedural tools and UE-based lighting and grooming.

Available to hire

Hi, I’m Dmytro Akimenkov, a 3D Character Artist with an M.A. in Sculpture. I build full-pipeline real-time characters from sculpt to Unreal Engine presentation, with a focus on rigging, animation, and production-minded technical-art workflows (XGen, Blender Geometry Nodes).

I enjoy turning concepts into polished characters for games and visualization, delivering animation-ready setups and clean presentation assets. I thrive in collaborative pipelines and love optimizing workflows with procedural tools and UE-based lighting and grooming.

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Language

Ukrainian
Fluent
Russian
Fluent
English
Intermediate
German
Beginner

Work Experience

Independent 3D Artist at Independent
January 1, 2022 - Present
Deliver character-focused projects and assets, including animation-ready setups and presentation materials. Develop Blender Geometry Nodes systems for repeatable procedural workflows and stylization.
Senior Concept Artist (Architecture / Visualization) at Kamelot Group
January 1, 2019 - January 1, 2021
Part-time senior concept artist focusing on architectural visualization and concept art.
Architect at Kamelot Group
January 1, 2016 - January 1, 2020
Architect full-time role supporting design and visualization.
Graphic Designer at Shutterstock/Adobe Stock
January 1, 2017 - January 1, 2022
Part-time graphic designer for stock assets and client projects.
Freelance Graphic Designer
January 1, 2014 - January 1, 2016
Freelance graphic design work.
Sculptor
January 1, 2012 - January 1, 2015
Sculptor focusing on sculpture work (2012-2015).

Education

M.A., Sculpture at National Academy of Fine Arts and Architecture
January 1, 2004 - January 1, 2011
B.F.A., Sculpture at Luhansk College of Culture and Arts
January 1, 1999 - January 1, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services, Education, Software & Internet

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