Hi! I’m a Senior designer working within a product and technology environment. With 13 years of experience across Motion and Interaction design and four years embedded in product teams, I bring a deep understanding to the industry. Interaction Design: I am currently responsible for designing scalable motion systems, interactive UI behaviours and UX game flows, working closely with developers, researchers and product teams to deliver optimised and responsive solutions across mobile and web. I am operating in a hybrid leadership role, mentoring designers, facilitating creative workshops and translating company directives into actionable tasks and outcomes. Visual Style: Having previously worked within agency environments, I have developed a versatile visual style, enabling me to adapt my work to a wide range of brands - from highly regulated sectors such as healthcare and pharmaceuticals to gaming, film and entertainment.

Alanna Kos

Hi! I’m a Senior designer working within a product and technology environment. With 13 years of experience across Motion and Interaction design and four years embedded in product teams, I bring a deep understanding to the industry. Interaction Design: I am currently responsible for designing scalable motion systems, interactive UI behaviours and UX game flows, working closely with developers, researchers and product teams to deliver optimised and responsive solutions across mobile and web. I am operating in a hybrid leadership role, mentoring designers, facilitating creative workshops and translating company directives into actionable tasks and outcomes. Visual Style: Having previously worked within agency environments, I have developed a versatile visual style, enabling me to adapt my work to a wide range of brands - from highly regulated sectors such as healthcare and pharmaceuticals to gaming, film and entertainment.

Available to hire

Hi!
I’m a Senior designer working within a product and technology environment. With 13 years of experience across Motion and Interaction design and four years embedded in product teams, I bring a deep understanding to the industry.

Interaction Design:
I am currently responsible for designing scalable motion systems, interactive UI behaviours and UX game flows, working closely with developers, researchers and product teams to deliver optimised and responsive solutions across mobile and web. I am operating in a hybrid leadership role, mentoring designers, facilitating creative workshops and translating company directives into actionable tasks and outcomes.

Visual Style:
Having previously worked within agency environments, I have developed a versatile visual style, enabling me to adapt my work to a wide range of brands - from highly regulated sectors such as healthcare and pharmaceuticals to gaming, film and entertainment.

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Work Experience

Senior Technical Animator (Interaction Design) at Entain
January 1, 2025 - Present
Design and implement animated game elements such as buttons, loading screens, and interactions. Currently developing our in-game UX framework, including wireframes and UI. Track success of launches using industry metrics like GGR and Actives and respond to data insights. Translate and cascade upper management communications into actionable tasks for mid and junior teams. Align animation towards wider game design system aesthetics and optimize for mobile, tablet and web with mobile weighting around 90%. Work within an agile framework, utilizing Jira and collaborating closely with Developers to achieve desired effects.
Interaction Designer (Animation UX) at Entain
May 1, 2022 - January 1, 2025
Design and implement animated game and lobby elements and buttons. Align designs towards brand and design system aesthetics. Utilize Figma to prototype and define parameters for developers. Create A/B tests to support design development with data. Use After Effects, Lottie, Illustrator, Cinema4D, and Photoshop to create and export UI assets for developers. Day-to-day tasks include designing micro-interactions, adding motion to UX assets, buttons and loading screens. Optimize for mobile, tablet and web.
Senior Motion Designer at Substance Global (Agency)
December 1, 2020 - May 1, 2022
Craft brand and marketing concepts and social media campaigns; cascade to team; mentored junior and midweight team members, guiding their professional development and career growth. Worked across multiple social media platforms, adapting content to suit each channel’s requirements.
Mid Motion Designer (3D Generalist) at Sky Creative
January 1, 2018 - January 1, 2020
Mid Motion Designer (3D Generalist) responsible for motion design and 3D generalist tasks, contributing to brand and asset production.
Mid Motion Designer at Reci.pe (Agency)
January 1, 2016 - January 1, 2018
Mid Motion Designer
Junior Motion Designer at Sky News
January 1, 2015 - January 1, 2016
Junior Motion Designer

Education

Master’s in Graphic Branding and Identity at University of the Arts (LCC)
January 11, 2030 - March 25, 2026
Bachelors in Graphic Information Design (HCI) at University of Westminster
January 11, 2030 - March 25, 2026
Master's at University of the Arts (LCC)
January 11, 2030 - March 25, 2026
Bachelor's at University of Westminster
January 11, 2030 - March 25, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Healthcare, Education, Professional Services