I’m Akram Abril, a 3D & AI visual artist, video editor, and motion designer based in Casablanca. With 6+ years of freelance and production experience, I create brand-ready product visualizations, CGI animations, character content, and AI-assisted video and imagery—always focusing on visual storytelling, product accuracy, and strong art direction. I work across efficient hybrid pipelines that combine Blender, Unreal Engine, generative AI tools, and Adobe post-production to turn product references into campaign-ready stills and motion content for social and e-commerce. I also support character and virtual-production workflows using tools like Character Creator, iClone, and Rokoko mocap, then deliver polished final edits with sound and platform-ready exports.

AKRAM ABRIL

I’m Akram Abril, a 3D & AI visual artist, video editor, and motion designer based in Casablanca. With 6+ years of freelance and production experience, I create brand-ready product visualizations, CGI animations, character content, and AI-assisted video and imagery—always focusing on visual storytelling, product accuracy, and strong art direction. I work across efficient hybrid pipelines that combine Blender, Unreal Engine, generative AI tools, and Adobe post-production to turn product references into campaign-ready stills and motion content for social and e-commerce. I also support character and virtual-production workflows using tools like Character Creator, iClone, and Rokoko mocap, then deliver polished final edits with sound and platform-ready exports.

Available to hire

I’m Akram Abril, a 3D & AI visual artist, video editor, and motion designer based in Casablanca. With 6+ years of freelance and production experience, I create brand-ready product visualizations, CGI animations, character content, and AI-assisted video and imagery—always focusing on visual storytelling, product accuracy, and strong art direction.

I work across efficient hybrid pipelines that combine Blender, Unreal Engine, generative AI tools, and Adobe post-production to turn product references into campaign-ready stills and motion content for social and e-commerce. I also support character and virtual-production workflows using tools like Character Creator, iClone, and Rokoko mocap, then deliver polished final edits with sound and platform-ready exports.

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Language

Arabic
Fluent
English
Fluent
French
Intermediate

Work Experience

3D Generalist at Wonder Partner's
May 1, 2023 - Present
Created high-quality 3D models, textures, product scenes, and animations for commercial clients (e.g., Carrefour France, Manutan, Imbretex, GDIZ Benin). Built and textured assets in Blender and Substance Painter, supporting fabric and garment simulation using Clo3D / Marvelous Designer when needed. Contributed to final delivery through compositing, motion, and post-production in After Effects, Premiere Pro, Photoshop, and Illustrator, iterating quickly based on client feedback.
3D Animation Intern at KNC Studio
March 1, 2023 - April 1, 2023
Worked on character rigging, animation, and visual-effects techniques while researching emerging 3D animation workflows and technologies.
3D & AI Visual Artist / Motion Designer at Freelance
March 1, 2020 - Present
Produced product visualization, short-form animation, AI-assisted lifestyle imagery, motion graphics, and 3D content for clients and collaborators across Morocco and the UK. Developed hybrid pipelines combining Blender/Unreal Engine, generative AI, and post-production to move from product reference to campaign-ready stills and video while preserving design details and visual consistency. Created character animation and virtual-production content using Character Creator, iClone, and Rokoko mocap, handling editing, sound design, and platform-ready delivery for social and digital formats.

Education

Mechanical Manufacturing Technician Diploma at OFPPT, Berrechid
January 1, 2014 - January 1, 2016

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Retail, Manufacturing, Consumer Goods