I’m Alain Matte, a senior illustrator, concept artist, storyboard artist and art director based in Québec, Canada, with 20+ years of professional experience across video games, animated films, television, publishing and board games. I’ve worked on AAA titles and international IPs including Assassin’s Creed, Spider-Man, Shrek, Marvel, Disney and DreamWorks projects, creating illustrations, concept art, characters, environments, storyboards and visual development. I also have professional children’s publishing experience, illustrating books for Hemma and ERPI and co-writing and illustrating children’s stories published by La Bagnole. I’m comfortable adapting to a wide range of visual styles and enjoy taking projects from early ideas and sketches through polished final artwork. I’m bilingual in English and French and experienced working collaboratively with art directors, production teams and clients.…

Alain Matte

I’m Alain Matte, a senior illustrator, concept artist, storyboard artist and art director based in Québec, Canada, with 20+ years of professional experience across video games, animated films, television, publishing and board games. I’ve worked on AAA titles and international IPs including Assassin’s Creed, Spider-Man, Shrek, Marvel, Disney and DreamWorks projects, creating illustrations, concept art, characters, environments, storyboards and visual development. I also have professional children’s publishing experience, illustrating books for Hemma and ERPI and co-writing and illustrating children’s stories published by La Bagnole. I’m comfortable adapting to a wide range of visual styles and enjoy taking projects from early ideas and sketches through polished final artwork. I’m bilingual in English and French and experienced working collaboratively with art directors, production teams and clients.…

Available to hire

I’m Alain Matte, a senior illustrator, concept artist, storyboard artist and art director based in Québec, Canada, with 20+ years of professional experience across video games, animated films, television, publishing and board games.

I’ve worked on AAA titles and international IPs including Assassin’s Creed, Spider-Man, Shrek, Marvel, Disney and DreamWorks projects, creating illustrations, concept art, characters, environments, storyboards and visual development.

I also have professional children’s publishing experience, illustrating books for Hemma and ERPI and co-writing and illustrating children’s stories published by La Bagnole.

I’m comfortable adapting to a wide range of visual styles and enjoy taking projects from early ideas and sketches through polished final artwork. I’m bilingual in English and French and experienced working collaboratively with art directors, production teams and clients.

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Language

English
Fluent
French
Fluent

Work Experience

Storyboard Artist (Freelance) at 10e Ave. Productions
September 1, 2024 - November 30, 2024
Produced storyboard panels for the 3D animated feature film The Oath of the Seabirds (working title), structuring scenes according to the script and precise technical requirements.
Concept Artist (Freelance) at 10e Ave. Productions
September 1, 2023 - January 31, 2024
Created sketches and color concept art for multiple environments for the 3D animated feature film Lydia and the Mist Rider, aligning visuals with story and established graphic style in collaboration with the Art Director.
Instructor — Video Games, Narration & Staging at Cégep de Limoilou
January 1, 2022 - December 31, 2023
Taught courses including The World of Video Games, Narration and Staging, and Analyzing Productions (DEC in 3D Animation); served as a replacement instructor during parental leave periods, preparing materials, supervising projects, and assessing student performance.
Storyboard Artist (Freelance) at Gearbox
January 1, 2020 - December 31, 2020
Produced storyboards for New Tales from the Borderlands, illustrating storyboard panels based on script requirements and structuring scenes within technical and narrative constraints.
Illustrator / Graphic Artist (Part-Time) at Amelio Education Inc.
August 1, 2018 - December 31, 2020
Created illustrations for educational board games, including artwork for 150+ character cards with public figures, developed a cohesive graphic style for a new IP, and designed packaging for marketing and distribution.
Illustrator / 2D Animator (Freelance) at Mirum Studio
January 1, 2018 - December 31, 2018
Developed character and environment concept art during pre-production; produced final illustrations and 2D character/special effects animation.
Creator — Board Game Designer / Illustrator / Graphic Artist at Animalcatraz (Independent)
January 1, 2018 - Present
Created the original board game Animalcatraz, handling full conception and production: gameplay design, visual identity, illustrations, marketing assets, promotional videos, and showroom presence.
Instructor — Digital Drawing College Bart at College Bart
January 1, 2017 - December 31, 2020
Designed and taught a college-level course aligned with program competency requirements, delivering theory, supervising workshops, guiding final projects, evaluating student work, and providing constructive feedback.
Art Director at Squeeze Studio
January 1, 2015 - December 31, 2017
Directed the visual direction for a series of seven 30-second 3D animated TV commercials for Marvel’s Super Hero Mashers (Disney), ensuring consistent style and effective storytelling within tight time constraints.
Art Director / 2D Artist at Squeeze Studio
January 1, 2015 - December 31, 2017
Served as Art Director and 2D Artist for the mobile game Cracké – Rush, contributing to visual direction and production-ready art outputs.
Storyboard Artist (animatics) at Squeeze Studio
January 1, 2015 - December 31, 2017
Created storyboard artist deliverables for the 3D animated TV series Cracké and supported pre-production animation planning through animatics-oriented storytelling and shot clarity.
Concept Artist / Storyboard Artist (Freelance) at Sarbakan
January 1, 2011 - December 31, 2011
Created concept art and animatic storyboard deliverables for the mobile game Captain America: Sentinel of Liberty.
Concept Artist / Storyboard Artist at Ubisoft
January 1, 2011 - December 31, 2015
Produced concept art and storyboards for major video game franchises, including Assassin’s Creed: Syndicate, Assassin’s Creed: Unity (Companion App), Assassin’s Creed: Rogue, Might & Magic: Duel of Champions, Rabbids Invasion, and contributed to multidisciplinary collaboration across projects in development.
Concept Artist / Storyboard Artist at Frima Studio
January 1, 2010 - December 31, 2010
Worked on visual development and storyboards for the 2D animated feature film The Rooster of St. Victor.
Concept Artist / Storyboard Artist at Beenox (Activision)
January 1, 2008 - December 31, 2010
Contributed concept art and storyboards to high-profile titles, including Spider-Man: Shattered Dimensions, Guitar Hero, Monsters vs. Aliens (DreamWorks partnership), and Shrek: Forever After (DreamWorks partnership).
2D Animator / Illustrator / Game Designer / Art Director at Sarbakan
January 1, 2002 - December 31, 2008
Worked across multiple projects for major IPs including Cartoon Network, Nickelodeon, Warner Bros., and Disney, contributing as an animator, illustrator, game designer, and art director; participated in both licensed titles and creation of original IPs depending on production needs.
3D Animator / Modeler at Neuroplanet
January 1, 2001 - December 31, 2001
Worked on the TV special series Oreana à la croisée des étoiles and the feature film Le Vaillant Petit Tailleur in Belgium and Luxembourg, supporting animation and modeling needs for production deliverables.

Education

College Diploma (DEC) in Graphic Arts at Cégep de Sainte-Foy
September 1, 1994 - June 1, 1997
Erasmus Exchange Program at Kent Institute of Art and Design
January 15, 1999 - June 1, 1999
Traditional Animation Training at Caméra Enfants Admis
January 15, 1996 - July 1, 1996
Entrepreneurship Training at École des Entrepreneurs du Québec
September 10, 2017 - December 1, 2017
Bachelor's Degree in Illustration at École supérieur des Arts, St-Luc
September 15, 1997 - June 1, 2000

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Education
    Children's Book Illustration – Un écureuil coquin
    Published children's book illustration for Un écureuil coquin, published by Éditions ERPI. I developed the characters and visual concepts from initial sketches through final color illustrations, including character expressions, environments and storytelling compositions.…