I am a passionate Junior QA Engineer and Game Developer with hands-on experience testing, scene optimization, and performance tuning for PC games on Steam. I am proficient in Unity and Unreal Engine, and I work well with C# and Python. I have a solid background in manual testing, bug tracking, and collaborative development, and I completed training at IT STEP Academy with additional experience in mobile app development. Most recently I worked with independent game studios (Serene Questworks, PlayGenix, Skeleton corp, Tesseract) as a QA Tester and Technical Artist, where I performed manual QA, optimized scenes, and helped teams improve FPS. I created detailed bug reports, mentored teammates on optimization best practices, and collaborated with developers to implement fixes.

Albert Bielashov

I am a passionate Junior QA Engineer and Game Developer with hands-on experience testing, scene optimization, and performance tuning for PC games on Steam. I am proficient in Unity and Unreal Engine, and I work well with C# and Python. I have a solid background in manual testing, bug tracking, and collaborative development, and I completed training at IT STEP Academy with additional experience in mobile app development. Most recently I worked with independent game studios (Serene Questworks, PlayGenix, Skeleton corp, Tesseract) as a QA Tester and Technical Artist, where I performed manual QA, optimized scenes, and helped teams improve FPS. I created detailed bug reports, mentored teammates on optimization best practices, and collaborated with developers to implement fixes.

Available to hire

I am a passionate Junior QA Engineer and Game Developer with hands-on experience testing, scene optimization, and performance tuning for PC games on Steam. I am proficient in Unity and Unreal Engine, and I work well with C# and Python. I have a solid background in manual testing, bug tracking, and collaborative development, and I completed training at IT STEP Academy with additional experience in mobile app development.

Most recently I worked with independent game studios (Serene Questworks, PlayGenix, Skeleton corp, Tesseract) as a QA Tester and Technical Artist, where I performed manual QA, optimized scenes, and helped teams improve FPS. I created detailed bug reports, mentored teammates on optimization best practices, and collaborated with developers to implement fixes.

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Experience Level

Intermediate
Intermediate
Intermediate
Intermediate
Intermediate

Work Experience

QA Tester & Technical Artist at Independent Game Studios (Serene Questworks / PlayGenix / Skeleton corp / Tesseract)
December 1, 2024 - September 1, 2025
Provided manual QA testing and scene optimization for multiple PC games released on Steam. Conducted deep manual testing of logic, mechanics, and collisions; optimized lighting, baked textures, and heavy scenes to improve FPS; wrote detailed bug reports and collaborated with developers on fixes; mentored team members on optimization best practices.

Education

at České vysoké učení technické v Praze, Faculty of Information Technology
September 1, 2025 - February 1, 2026
at IT STEP Academy
December 1, 2022 - November 1, 2025

Qualifications

IT Essentials
January 11, 2030 - February 21, 2026

Industry Experience

Gaming, Software & Internet