I design products that scale across mobile, desktop, and XR headsets by blending solid UX fundamentals with adaptability and innovation. I leverage AI to accelerate iteration, prototyping, and testing, and have delivered 70+ end-to-end projects with measurable results, impacting over 8M users worldwide. I specialize in UI atomic design, having created 10+ design systems for mobile and desktop, and the first XR Design System in Figma and Unity with 10K+ downloads. My graphic design background sharpens my attention to detail, and I thrive on close collaboration with cross-functional teams to bring ideas to life while owning the process from research to handoff and results tracking. Paragraph 2: Beyond practice, I teach as a UX/UI/XR Master’s Professor and publish articles on AI in mobile/desktop product design (30K+ reads) and on XR design (100K+ reads). I remain deeply committed to company goals and continuous learning, including mentoring teams and contributing to organizational growth.

Albert Mauri

I design products that scale across mobile, desktop, and XR headsets by blending solid UX fundamentals with adaptability and innovation. I leverage AI to accelerate iteration, prototyping, and testing, and have delivered 70+ end-to-end projects with measurable results, impacting over 8M users worldwide. I specialize in UI atomic design, having created 10+ design systems for mobile and desktop, and the first XR Design System in Figma and Unity with 10K+ downloads. My graphic design background sharpens my attention to detail, and I thrive on close collaboration with cross-functional teams to bring ideas to life while owning the process from research to handoff and results tracking. Paragraph 2: Beyond practice, I teach as a UX/UI/XR Master’s Professor and publish articles on AI in mobile/desktop product design (30K+ reads) and on XR design (100K+ reads). I remain deeply committed to company goals and continuous learning, including mentoring teams and contributing to organizational growth.

Available to hire

I design products that scale across mobile, desktop, and XR headsets by blending solid UX fundamentals with adaptability and innovation. I leverage AI to accelerate iteration, prototyping, and testing, and have delivered 70+ end-to-end projects with measurable results, impacting over 8M users worldwide. I specialize in UI atomic design, having created 10+ design systems for mobile and desktop, and the first XR Design System in Figma and Unity with 10K+ downloads. My graphic design background sharpens my attention to detail, and I thrive on close collaboration with cross-functional teams to bring ideas to life while owning the process from research to handoff and results tracking. Paragraph 2: Beyond practice, I teach as a UX/UI/XR Master’s Professor and publish articles on AI in mobile/desktop product design (30K+ reads) and on XR design (100K+ reads). I remain deeply committed to company goals and continuous learning, including mentoring teams and contributing to organizational growth.

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Language

Spanish; Castilian
Advanced
Catalan; Valencian
Advanced
English
Fluent
Italian
Intermediate

Work Experience

UX/UI Senior Designer at ShapesXR
October 1, 2022 - Present
Led the design of a seamless cross-platform experience across XR (Unity) and web, ensuring intuitive user flows and a consistent interface with minimal friction. Built and maintained a scalable design system for web and XR, aligning teams and accelerating development. Streamlined the upload flow for 3D files, images, Figma frames, and audio, increasing usage by 21%. Owned onboarding, boosting sign-up conversion by 22% and increasing free trial requests by 42%. Conducted user tests in web and XR environments and delivered monthly UX health reports covering MAUs, retention trends, and feature performance.
UX/UI Senior Designer at ShapesXR
October 1, 2022 - September 30, 2025
Drove UX strategy for web and mobile apps in the European market, operating as a hybrid designer across product and branding within a global team (12 designers, 8 products). Contributed to Embark, the cross-product design system. Crafted and executed a UX roadmap informed by heuristic evaluations, customer insights, and user shadowing—fueling a 26-point NPS increase over 3 years.
Co-Founder & Design Lead at Gobals
May 1, 2018 - September 30, 2025
Founded and led a design team of three, delivering full-cycle projects across product, web, and branding for diverse clients. Managed 70+ end-to-end projects, overseeing everything from client discovery to final delivery—ensuring high-quality results on time and on budget. Partnered with marketing to drive conversion-focused initiatives across social media and advertising channels. Streamlined collaboration with engineering by facilitating clear, detailed design handoffs for smooth implementation. Exited the company after setting up scalable processes and a solid design foundation for future growth.
UX/UI Senior Designer at ShapesXR
October 1, 2022 - Present
Led the design of a seamless cross-platform experience across XR (Unity) and web, ensuring intuitive user flows and a consistent interface with minimal friction. Built and maintained a scalable design system for web and XR, aligning teams and accelerating development. Streamlined the upload flow for 3D files, images, Figma frames, and audio, increasing usage by 21%. Owned onboarding, boosting sign-up conversion by 22% and increasing free trial requests by 42%. Conducted user tests in web and XR environments with a UX Researcher. Delivered monthly UX health reports covering MAUs, power users, retention trends, and performance of key features.
UX/UI Senior Designer at ShapesXR (Emburse – Los Angeles, CA)
October 1, 2022 - September 30, 2025
Drove UX strategy for web and mobile apps in the European market, operating as a hybrid designer across product and branding within a global team (12 designers, 8 products). Contributed to Embark, the cross-product design system. Crafted and executed a UX roadmap informed by heuristic evaluations, customer insights, and user shadowing—fueling a 26-point NPS increase over 3 years. Engineered a seamless unified login experience for 8 million users across six platforms, reducing friction and cutting down support tickets. Led guided and unguided user testing initiatives in close partnership with a UX Researcher to validate product decisions and uncover usability issues. Delivered impactful UX KPI reports to business stakeholders, translating metrics like User Retention, MAUs, and Feature Performance into actionable insights. Laid the groundwork for a scalable cross-platform product across mobile and desktop, while mentoring a junior designer in UX best practices, design systems, and rese
Co-Founder & Design Lead at Gobals
May 1, 2018 - September 30, 2025
Founded and led a design team of three, delivering full-cycle projects across product, web, and branding for diverse clients. Managed 70+ end-to-end projects, overseeing everything from client discovery to final delivery—ensuring high-quality results on time and on budget. Partnered with marketing to drive conversion-focused initiatives across social media and advertising channels. Streamlined collaboration with engineering by facilitating clear, detailed design handoffs for smooth implementation. Exited the company after setting up scalable processes and a solid design foundation for future growth.
UX/UI Senior Designer at ShapesXR
October 1, 2022 - Present
Led the design of a seamless cross-platform experience across XR (Unity) and web, ensuring intuitive user flows and a consistent interface with minimal friction. Built and maintained a scalable design system for both web and XR, aligning teams and accelerating development. Streamlined the upload flow for 3D files, images, Figma frames, and audio — increasing usage by 21%. Owned the onboarding experience, boosting sign-up conversion by 22% and increasing free trial requests by 42%. Ran user tests in both web and XR environments, working closely with a UX Researcher to validate design decisions. Delivered monthly UX health reports to stakeholders, covering metrics like Monthly Active Users, Power Users, retention trends, and performance of key features.
UX/UI Senior Designer at ShapesXR
October 1, 2022 - September 30, 2025
Drove UX strategy for web and mobile apps in the European market, operating as a hybrid designer across product and branding within a global team (12 designers, 8 products). Contributed to Embark, the cross-product design system. Crafted and executed a UX roadmap informed by heuristic evaluations, customer insights, and user shadowing—fueling a 26-point NPS increase over 3 years. Laid groundwork for a scalable cross-platform product across mobile and desktop, while mentoring a junior designer in UX best practices, design systems, and research methods. Designed key features like doctor–patient video calls, enabling real-time consultations for 15,000+ patients. Guided user testing sessions with healthcare professionals to validate usability and identify areas for improvement. Contributed to team growth by writing job descriptions and conducting both screening and technical interviews during the hiring process.
Co-Founder & Design Lead at Gobals
May 1, 2018 - September 30, 2025
Founded and led a design team of three, delivering full-cycle projects across product, web, and branding for diverse clients. Managed 70+ end-to-end projects, overseeing everything from client discovery to final delivery—ensuring high-quality results on time and on budget. Partnered with marketing to drive conversion-focused initiatives across social media and advertising channels. Streamlined collaboration with engineering by facilitating clear, detailed design handoffs for smooth implementation. Exited the company after setting up scalable processes and a solid design foundation for future growth.
UX/UI Senior Designer at ShapesXR
October 1, 2022 - Present
Led the design of a seamless cross-platform experience across XR (Unity) and web, ensuring intuitive user flows and a consistent interface with minimal friction. Built and maintained a scalable design system for both web and XR, aligning teams and accelerating development. Streamlined the upload flow for 3D files, images, Figma frames, and audio — increasing usage by 21%. Owned the onboarding experience, boosting sign-up conversion by 22% and increasing free trial requests by 42%. Ran user tests in both web and XR environments, working closely with a UX Researcher to validate design decisions. Delivered monthly UX health reports to stakeholders, covering metrics like Monthly Active Users, Power Users, retention trends, and performance of key features.
UX/UI Senior Designer at Emburse
October 1, 2022 - September 30, 2025
Drove UX strategy for web and mobile apps in the European market, operating as a hybrid designer across product and branding within a global team (12 designers, 8 products). Contributed to Embark, the cross-product design system. Crafted and executed a UX roadmap informed by heuristic evaluations, customer insights, and user shadowing—fueling a 26-point NPS increase over 3 years.
Co-Founder & Design Lead at Gobals
May 1, 2018 - September 30, 2025
Founded and led a design team of three, delivering full-cycle projects across product, web, and branding for diverse clients. Managed 70+ end-to-end projects, overseeing everything from client discovery to final delivery—ensuring high-quality results on time and on budget. Partnered with marketing to drive conversion-focused initiatives across social media and advertising channels. Streamlined collaboration with engineering by facilitating clear, detailed design handoffs for smooth implementation. Exited the company after setting up scalable processes and a solid design foundation for future growth.

Education

Graphic Design at Serra i Abella Art School, Barcelona
January 1, 2006 - January 1, 2010
Graphic Design at Serra i Abella Art School, Barcelona
January 1, 2006 - December 31, 2010
Graphic Design at Serra i Abella Art School, Barcelona
January 1, 2006 - January 1, 2010
Graphic Design at Serra i Abella Art School, Barcelona
January 1, 2006 - January 1, 2010

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Healthcare, Media & Entertainment, Professional Services, Education, Other