Alberto Vargas

Available to hire

Hello! I'm Alberto Vargas, a Digital Artist and Illustrator based in San Rafael, Costa Rica.

About

Hello! I’m Alberto Vargas, a Digital Artist and Illustrator based in San Rafael, Costa Rica. I specialize in concept art, character design, and fantasy illustration, with over five years of freelance experience on Upwork and international projects.

I excel at isometric environments and board-game visuals, delivering story-driven artwork for games, books, and digital media. I’m known for clear communication, meeting deadlines, and maintaining artistic consistency across projects.

  • Joined October 2025

Industry experience

  • Gaming
  • Media & Entertainment
  • Professional Services
  • Software & Internet
  • Education
  • Other

Projects · 2

Project https://www.twine.net/signin Randea Voss – The Enforcer of the Upper Ward is a character concept design created to explore a disciplined yet conflicted enforcer in a steampunk–arcane world. The project focuses on combining elegance and authority through refined costume design, tactical gear, and controlled posture. I developed full-body turnarounds showing both armored and casual uniform variations, along with a collapsible baton weapon design to reinforce her role as a peacekeeper in a politically charged city. The balance between military formality and emotional depth guided the overall composition, silhouette, and color palette. This piece highlights my process in character development, costume design, and storytelling through visual language, emphasizing how subtle design choices communicate hierarchy, personality, and worldbuilding. illustrator designer

  • Concept Artist

Amari – The Sand Monk is a character concept design focused on creating a mystical warrior rooted in desert culture and survival. The goal of the project was to explore how materials, textures, and storytelling details could define the identity of a nomadic monk living in a world shaped by scarcity and ritual. The design combines ancient craftsmanship and elemental symbolism — fine silk crafted by the tribe, rusted armor repurposed from fallen warriors, and magma-infused gauntlets that channel inner energy during combat. Every element was chosen to communicate endurance, spirituality, and the passage of time in a harsh desert setting. This project showcases my approach to concept development, material exploration, and narrative-driven design, emphasizing how texture and color can build character depth even before animation or dialogue. illustrator webdesigner designer

  • Freelance Digital Illustrator

Work experience

Studio Artist – Isometric & Concept Design · Freelance ContractDec 2021 – Oct 2025 · 3 yrs 11 mos

Created isometric environments and visual assets for a local studio’s world-building project. Focused on lighting, mood, and spatial storytelling to strengthen immersive gameplay visuals.

Studio Artist – Isometric & Concept Design · Local StudioJan 2021 – Oct 2025 · 4 yrs 10 mos

Created isometric environments and visual assets for a local studio’s world-building project. Focused on lighting, mood, and spatial storytelling to strengthen immersive gameplay visuals.

Freelance Illustrator & Concept Artist · UpworkJan 2019 – Present · 7 yrs 11 mos

Completed 50+ projects across fantasy, sci-fi, and tabletop genres for clients worldwide. Delivered concepts, card designs, and game illustrations with 5.0-star client ratings. Developed full visual identities for indie games and personal IPs. Known for flexibility, clear communication, and artistic consistency.

Education

Diploma in UI/UX Design · Universidad Veritas, Costa Rica2030 – 2024

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