Alberto is a 3D animator and rigger from Palma de Mallorca with a strong passion for animation in many forms. He enjoys learning new tools and workflows, and is persistent about improving his craft through hands-on exploration. He combines rigging and character/environment animation with solid visual storytelling skills (storyboard and animatics). He’s open-minded, committed, and determined—comfortable working in teams and handling stress while delivering quality results.

Alberto Rodriguez

Alberto is a 3D animator and rigger from Palma de Mallorca with a strong passion for animation in many forms. He enjoys learning new tools and workflows, and is persistent about improving his craft through hands-on exploration. He combines rigging and character/environment animation with solid visual storytelling skills (storyboard and animatics). He’s open-minded, committed, and determined—comfortable working in teams and handling stress while delivering quality results.

Available to hire

Alberto is a 3D animator and rigger from Palma de Mallorca with a strong passion for animation in many forms. He enjoys learning new tools and workflows, and is persistent about improving his craft through hands-on exploration.

He combines rigging and character/environment animation with solid visual storytelling skills (storyboard and animatics). He’s open-minded, committed, and determined—comfortable working in teams and handling stress while delivering quality results.

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Language

Spanish; Castilian
Fluent
Catalan; Valencian
Fluent
English
Fluent

Work Experience

Senior Animator / 3D Rigging and 3D Animation at Outplay Entertainment
July 1, 2022 - January 1, 2026
3D rigging and animation for characters and environments; responsible for 2D/3D character and environment rigging and animation. Software used includes Procreate, Autodesk Maya, Blender and Unity.
Animator & Rigger / Storyboarding, 3D Rigging and 3D Animation at Scopely, California, USA
January 1, 2021 - January 1, 2022
Created storyboards and delivered 2D/3D character and environment rigging and animation. Used Procreate, Autodesk Maya, and Unity to produce rigged characters and animated scenes aligned with production needs.
Lead Animator / 3D Rigging and 3D Animation at BabyRobot Games, Barcelona, Catalunya
January 1, 2020 - January 1, 2021
Handled 3D character and environment rigging and animation. Supported advanced rigging/animation work with Autodesk Maya and Unity, contributing to initiative and ownership in the team workflow.

Education

MA in Animation at UPF School of management
January 1, 2016 - January 1, 2017
BA Degree in Audiovisual Communication & BA Design & Gamification at Cologne GameLab & UPV Polytechnic Valencia
January 1, 2011 - January 1, 2015
BA Degree in Audiovisual communication at UPV Polytechnic Valencia
January 1, 2011 - January 1, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet