Skills
Experience Level
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Intermediate
Beginner
Language
Spanish; Castilian
Fluent
English
Advanced
Work Experience
Developer, Artist, and Creator at Synchronizers: Undead Marines
January 1, 2024 - PresentDeveloping a high-quality sci-fi 3D project for Windows and Mac, set to launch on Steam in 2026. This solo project involves coding, asset creation, level design, and cinematics.
Technical Director and Multi-task Developer at Botto Entertainment
January 1, 2023 - PresentLeading the technical development of Star Thieves, a multi-player sci-fi 3D board game for Steam, set for release in 2025. Implemented some mechanics and improved the UI/UX.
Engineer and Technical Artist at Zynga
January 1, 2022 - December 31, 2023Contributed to the release of Game of Thrones: Legends for the App Store and Google Play. Acted as the key link between 2D artists and engineers, improving workflows and cross-team collaboration.
Virtual Reality Developer and Digital Artist at Freelance (International Projects)
January 1, 2021 - January 1, 2022Worked on international projects, primarily developing 'Serious VR Games' for risk prevention, producing high-quality solutions for clients in North America.
Technology Director and Project Manager at 3D Mente / Orbisoft VR Mining (CORFO funded)
January 1, 2018 - December 31, 2020Directed a talented team of artists and programmers to develop Orbisoft, a VR mining software for risk prevention, funded by CORFO with $250,000. Included HTC Vive and Oculus Rift support.
Developer and Creator at Attack of the Evil Poop
January 1, 2017 - December 31, 2019Developed and launched a quirky 3D video game on Steam in 2019, gaining viral traction due to controversial content. Features included local multiplayer, Steam Cloud, multi-language support, controller compatibility, and more.
Co-Founder, Co-Director, Lead Level Designer + Artist at Sumersion Studio
January 1, 2011 - December 31, 2017Led over 50 projects, including advergames for Hellmann’s, Rexona, and LAN Chile. Attended GDC 2015 to seek investment for in-house IPs, and earned an award for a better educational game.
Developer and Creator at ARKADIAN AX
January 1, 2011 - December 31, 2013Developed ARKADIAN AX, a retro-inspired shoot ’em up with 3D and 2D graphics, 2-player co-op mode, and a released soundtrack in 2013.
Teacher at ArcOS Professional Institute
January 1, 2009 - December 31, 2018Taught 3D Animation and Game Development, covering character development, engine physics, materials, lighting, and game design. Contributed to the redesign of the 3D Animation curriculum.
Lighting and Material Artist at 3D Mente
January 1, 2007 - December 31, 2009Created realistic, high-quality 3D visualizations for major real estate agencies across Latin America.
Freelance Artist and Private Teacher at Self-Employed
January 1, 2006 - December 31, 2007Various smaller 3D projects while offering private lessons in 3D design and related fields.
Virtual Reality Developer and Digital Artist at Independent/Freelancer
January 1, 2021 - December 31, 2022Freelanced on international projects, primarily developing 'Serious VR Games' for risk prevention, producing high-quality solutions for clients in North America.
Technology Director and Project Manager at Orbisoft (VR Mining Software)
January 1, 2018 - December 31, 2020Led a team of artists and programmers to develop Orbisoft, a massive VR mining software for risk prevention, funded by CORFO Chile. Included multi-layer functionality for HTC Vive and Oculus Rift S.
Education
3D courses (Higher Education) at Duoc UC
January 11, 2030 - December 9, 20253D courses at CDC Academy
January 11, 2030 - December 9, 2025Qualifications
VG Award for Better Educational Game
January 11, 2030 - December 9, 2025Industry Experience
Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Other
Skills
Experience Level
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Intermediate
Beginner
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