Hi! I'm Aleks, an Animation Specialist with strong ownership of the end-to-end animation pipeline, combining creative quality with technical optimization and scalable processes. My expertise lies not only in delivering high-quality animations (Spine2D, VFX), but also in ensuring they are performance-efficient, consistent, and production-ready. In my work, I focus on: -Optimizing animation workflows to meet technical constraints (performance, memory, engine limitations) without compromising visual quality. -Taking full ownership of animation processes — from concept and implementation to iteration, optimization, and final integration. -Acting as a bridge between art, tech, and production, ensuring smooth collaboration and predictable delivery. Beyond execution, I naturally step into leadership and mentoring roles. I support less experienced animators through feedback, reviews, documentation, and hands-on guidance, helping teams maintain high standards while scaling efficiently. I believe strong animation teams are built not only on talent, but on clear processes, shared knowledge, and technical awareness. What I bring to teams: -A problem-solving mindset focused on efficiency, stability, and long-term maintainability. -Experience working in production environments where deadlines, quality, and performance must align. -A proactive approach to process improvement, tooling, and best practices. -A collaborative attitude grounded in clear communication and ownership. I’m particularly motivated by environments where animation is treated as both an artistic and technical discipline, and where senior contributors help shape pipelines, mentor others, and raise the overall quality bar.

Aleksander Chomik

PRO

Hi! I'm Aleks, an Animation Specialist with strong ownership of the end-to-end animation pipeline, combining creative quality with technical optimization and scalable processes. My expertise lies not only in delivering high-quality animations (Spine2D, VFX), but also in ensuring they are performance-efficient, consistent, and production-ready. In my work, I focus on: -Optimizing animation workflows to meet technical constraints (performance, memory, engine limitations) without compromising visual quality. -Taking full ownership of animation processes — from concept and implementation to iteration, optimization, and final integration. -Acting as a bridge between art, tech, and production, ensuring smooth collaboration and predictable delivery. Beyond execution, I naturally step into leadership and mentoring roles. I support less experienced animators through feedback, reviews, documentation, and hands-on guidance, helping teams maintain high standards while scaling efficiently. I believe strong animation teams are built not only on talent, but on clear processes, shared knowledge, and technical awareness. What I bring to teams: -A problem-solving mindset focused on efficiency, stability, and long-term maintainability. -Experience working in production environments where deadlines, quality, and performance must align. -A proactive approach to process improvement, tooling, and best practices. -A collaborative attitude grounded in clear communication and ownership. I’m particularly motivated by environments where animation is treated as both an artistic and technical discipline, and where senior contributors help shape pipelines, mentor others, and raise the overall quality bar.

Available to hire

Hi! I’m Aleks, an Animation Specialist with strong ownership of the end-to-end animation pipeline, combining creative quality with technical optimization and scalable processes. My expertise lies not only in delivering high-quality animations (Spine2D, VFX), but also in ensuring they are performance-efficient, consistent, and production-ready.

In my work, I focus on:
-Optimizing animation workflows to meet technical constraints (performance, memory, engine limitations) without compromising visual quality.
-Taking full ownership of animation processes — from concept and implementation to iteration, optimization, and final integration.
-Acting as a bridge between art, tech, and production, ensuring smooth collaboration and predictable delivery.

Beyond execution, I naturally step into leadership and mentoring roles. I support less experienced animators through feedback, reviews, documentation, and hands-on guidance, helping teams maintain high standards while scaling efficiently. I believe strong animation teams are built not only on talent, but on clear processes, shared knowledge, and technical awareness.

What I bring to teams:
-A problem-solving mindset focused on efficiency, stability, and long-term maintainability.
-Experience working in production environments where deadlines, quality, and performance must align.
-A proactive approach to process improvement, tooling, and best practices.
-A collaborative attitude grounded in clear communication and ownership.

I’m particularly motivated by environments where animation is treated as both an artistic and technical discipline, and where senior contributors help shape pipelines, mentor others, and raise the overall quality bar.

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Language

English
Advanced

Work Experience

Animation Specialist at Play'n GO
July 5, 2021 - Present
animation specialist, lead animator, spine animator
Art lead at Wazdan
July 1, 2015 - June 30, 2021
2D Graphic Designer at Deadfall Adventures
January 1, 2012 - December 31, 2012
Internship as a 2D Graphic Designer, focused on creating concept art, 2D assets, and UI elements.

Education

Master of Arts at Art Departament, University in Opole
January 1, 2014 - January 1, 2016
Bachelor of Arts at SWSIM Chorzów Graphic Design
January 1, 2011 - January 1, 2014
Technical School at Technical School nr. 4 Stanisława Fryzego in Gliwice
January 1, 2007 - January 1, 2011

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment