Available to hire
Hi, I’m Aleksander Kumor, a creative and dedicated 3D artist with over five years of experience in the video game and entertainment industry. I specialize in 3D modeling, texturing, sculpting and animation, using a variety of industry-standard software to deliver assets that integrate into product configurators and mobile AR apps.
I thrive on challenging projects, collaborating with passionate teams, and pushing the quality of game art to the next level through continual learning and experimentation.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Language
English
Fluent
Polish
Fluent
Work Experience
3D Artist at Arlity
May 1, 2025 - PresentPrepared high-, mid- and low-poly 3D models from client references and specifications. Optimized 3D models for product web-based configurations and mobile AR app. Created modular 3D assets for seamless integration into product configurations. Delivered product packs, shot renders, and interior visualisations.
Concept Artist at Future Tech Labs
January 1, 2024 - October 8, 2025Analyzed and explored different aesthetics to establish a unique and captivating art style. Produced high-quality concept art for a variety of game assets, characters and keyframes. Created visually attractive marketing illustrations to promote our game on social media.
Freelance Concept Artist at One Page Rules
August 1, 2023 - October 8, 2025Collaborated with OPR to design characters for war game titles: Age of Fantasy and Grimdark Future. Produced comprehensive character sheets with turnarounds for 3D modeling. Designed and explored multiple variants of costumes, weapons and poses to find the best result.
3D Artist at Little Worlds
September 1, 2022 - October 8, 2025Collaborated with a digital sculpture and 3D modeling studio focused on miniatures and wargames. Created concept designs for characters, props, and structures. 3D modeled detailed characters and environment assets, tailored for 3D printing purposes.
Game Artist at White Moon
April 1, 2022 - October 8, 2025Prepared assets and integrated them into the engine, creating immersive and playable environments. Contributed to the development of the MMORPG game 'Broken Ranks'. Designed and illustrated diverse character sets to enhance the game's visual identity. Created UI elements including maps, menus, icons, and markers to improve user experience. Produced social media marketing art to promote the game and engage with the community.
3D Artist at Arlity
May 1, 2025 - PresentPrepare high, mid and low poly 3D models from client references and specifications. Optimize 3D models for product web-based configurators and mobile AR app. Create modular 3D assets for seamless integration into product configurators. Deliver product pack shot renders and interior visuals.
Concept Artist at Future Tech Labs
January 1, 2024 - October 8, 2025Analyzed and explored different aesthetics to establish a unique and captivating art style. Produced high-quality concept art for a variety of game assets, characters and keyframes. Created visually attractive marketing illustrations to promote our game on social media.
Concept Artist at One Page Rules
August 1, 2023 - October 8, 2025Collaborated with OPR to design characters for war gaming titles: Age of Fantasy and Grimdark Future. Produced comprehensive character sheets with turnarounds for 3D modeling. Designed and explored multiple variants of costumes, weapons, props and poses to find the best result.
3D Artist at Little Worlds
September 1, 2022 - October 8, 2025Collaborated with digital sculpture and 3D modeling studio focused on miniatures and wargames. Created concept designs for characters, props, and structures. 3D modeled detailed characters and environment assets tailored for 3D printing purposes.
Game Artist at White Moon
April 1, 2022 - October 8, 2025Prepared assets and integrated them into the engine, creating immersive and playable environments. Contributed to the development of the MMORPG game 'Broken Ranks'. Designed and illustrated diverse characters to enhance the game's visual identity. Created UI elements including maps, menus, icons and markers to enhance user experience. Produced social media marketing art to promote the game and engage with the community.
Education
Bachelor of Industrial Design at Academy of Fine Art in Katowice
October 1, 2015 - February 4, 2020Bachelor of Industrial Design at Academy of Fine Arts
October 1, 2015 - February 1, 2019Bachelor of Industrial Design at Academy of Fine Arts
October 1, 2015 - February 1, 2019Qualifications
Industry Experience
Media & Entertainment, Gaming
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