I am a Senior Sound Designer with over 13 years of audiovisual experience, focused on sound design, original soundscapes, and implementation. As the sound director for a first-person shooter video game project, I created all sound effects, ambiences, Foley, and implemented them using FMOD middleware to deliver an immersive 3D audio experience. I also authored the entire musical score for related assets and led the integration of spatial audio to enhance gameplay. I am a professional musician with more than 15 years of experience composing for film, TV, podcasts, and video games, and I own a professional recording studio in Buenos Aires. Beyond game audio, I have collaborated on a wide range of media projects for Malba, UNSAM, CCK, Pakapaka, and other productions, delivering sound design, music, and audio post-production. My kit spans sound design, music composition, and audio editing across multiple platforms, with a hands-on approach to coordinating with directors, producers, and developers to achieve cohesive audiovisual experiences.

Alejandro Mendez Sierra

I am a Senior Sound Designer with over 13 years of audiovisual experience, focused on sound design, original soundscapes, and implementation. As the sound director for a first-person shooter video game project, I created all sound effects, ambiences, Foley, and implemented them using FMOD middleware to deliver an immersive 3D audio experience. I also authored the entire musical score for related assets and led the integration of spatial audio to enhance gameplay. I am a professional musician with more than 15 years of experience composing for film, TV, podcasts, and video games, and I own a professional recording studio in Buenos Aires. Beyond game audio, I have collaborated on a wide range of media projects for Malba, UNSAM, CCK, Pakapaka, and other productions, delivering sound design, music, and audio post-production. My kit spans sound design, music composition, and audio editing across multiple platforms, with a hands-on approach to coordinating with directors, producers, and developers to achieve cohesive audiovisual experiences.

Available to hire

I am a Senior Sound Designer with over 13 years of audiovisual experience, focused on sound design, original soundscapes, and implementation. As the sound director for a first-person shooter video game project, I created all sound effects, ambiences, Foley, and implemented them using FMOD middleware to deliver an immersive 3D audio experience. I also authored the entire musical score for related assets and led the integration of spatial audio to enhance gameplay. I am a professional musician with more than 15 years of experience composing for film, TV, podcasts, and video games, and I own a professional recording studio in Buenos Aires.

Beyond game audio, I have collaborated on a wide range of media projects for Malba, UNSAM, CCK, Pakapaka, and other productions, delivering sound design, music, and audio post-production. My kit spans sound design, music composition, and audio editing across multiple platforms, with a hands-on approach to coordinating with directors, producers, and developers to achieve cohesive audiovisual experiences.

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Senior Sound Designer / Sound Director at Operation Green Haze
January 1, 2023 - December 31, 2023
Created all sound effects, ambiences, Foley, and implemented them using FMOD middleware for a First-Person Shooter. Composed the full musical score and designed 3D spatial audio to enhance immersion.
Senior Sound Designer at Malba – El valor de tus joyas (TV infomercials)
January 1, 2019 - December 31, 2023
Produced sound assets and music for TV infomercials at Malba museum (2019–2023).
Sound Designer at Malba – Virtual Art Classes / Croto Films
January 1, 2021 - December 31, 2021
Created sound design for virtual art class videos for Malba and Croto Films (2021).
Sound Designer at UNSAM
January 1, 2021 - December 31, 2021
Informercials for UNSAM University (2021).
Sound Designer at La Melodía Inconclusa
January 1, 2021 - December 31, 2021
Documentary film sound design for La Melodía Inconclusa (Lucas Morillo, Martín Kutnowski) (2021).
Sound Designer at Ley Micaela
January 1, 2020 - December 31, 2020
Sound design for informational materials for Ley Micaela (2020).
Sound Designer at Evita – La Inmortalidad
January 1, 2020 - December 31, 2020
Audio-visual commemorative piece for Evita’s death (La Inmortalidad) (2020).
Podcast Producer / Sound Designer at CCK
January 1, 2020 - December 31, 2020
Podcast for 'Cuando elegís Evita' (2020).
Sound Designer at No Gritos
January 1, 2019 - December 31, 2019
Horror web Series for Conta r Plata platform (2019).
Sound Designer at Sussurro Alto Voz – Encuentro (TV channel)
January 1, 2019 - December 31, 2019
Multi-season sound design for Encuentro TV channel (Sebastian Dietsch) (2019).
Sound Designer at Alfredo Arias – El hombre de las mil y una cabezas
January 1, 2019 - December 31, 2019
Documentary sound design (2019).
Sound Designer at Familia Pampa
January 1, 2013 - December 31, 2013
Animated series sound design for Pakapa TV channel (2013).
Sound Assets / Music Adapter at Chelsea
January 1, 2013 - December 31, 2013
Sound assets and music adaptation for Unity video game (2013).
Music Composer at Marc con Alma – Estudio M
January 1, 2022 - December 31, 2022
Composed music for Marc con Alma podcast (2022).
Senior Sound Designer / Sound Director at Eolika Studio
January 1, 2023 - Present
Created all sound effects, ambiences, Foley, and implemented them using FMOD middleware for a 2023 first-person shooter video game project; led 3D spatial audio integration to deliver an immersive experience; composed and produced musical assets for in-game and related media.
Senior Sound Designer at Malba Museum
January 1, 2019 - January 1, 2023
Sound design for TV commercials, virtual art classes, and video production; prepared and integrated music scores and sound assets across multiple Malba projects (2019-2023).
Sound Designer at Ley Micaela Infovideos (Ministry of Women) / Evita-related content
January 1, 2020 - December 31, 2020
Created infovideos and sound assets for government campaigns including Ley Micaela; contributed to informational content for the Ministry and related projects (2020).
Sound Designer at Contar Platform
January 1, 2019 - December 31, 2019
Sound design for horror web series on Contar platform (2019).
Sound Designer at Alfredo Arias – El hombre de la familia (documentary)
January 1, 2019 - December 31, 2019
Sound design for documentary feature; responsible for atmosphere, dialogue editing, and sound effects.
Sound Designer / Music Composer at Pakapaka (La Familia Pampa) – Animated Series
January 1, 2013 - December 31, 2013
Animated series sound design and music composition for Pakapaka channel (2013).
Sound Designer at Dos Puntos – Short Film
January 1, 2008 - December 31, 2008
Sound design for short film (2008).

Education

Recording Technician at Universidad de Lanús (UNLa)
January 1, 2005 - January 1, 2009
Recording Engineer at Universidad de Lanús (UNLa)
January 1, 2005 - January 1, 2009
Piano and Electric Bass Studies (Grade 5, Yamaha Method) at Private Music Education
January 11, 2030 - December 2, 2025

Qualifications

Piano and Electric Guitar Studies; Grade 5 (Yamaha Method); complementary studies in transverse flute, electric bass and guitar
January 11, 2030 - December 2, 2025
FMOD Certification
January 11, 2030 - December 2, 2025
FMOD Certification (Udemy Academy)
January 11, 2030 - December 2, 2025

Industry Experience

Media & Entertainment, Gaming, Education, Software & Internet, Professional Services