Hi! I'm Alejandro, an aspiring Game/Technical Designer with a passion for creating engaging game experiences. I thrive in collaborative environments and am always eager to learn new industry practices while contributing my creativity. Excited about opportunities in strategy and mobile games, I aim to bring visions to life in the gaming world.

Alejandro Arboleda

Hi! I'm Alejandro, an aspiring Game/Technical Designer with a passion for creating engaging game experiences. I thrive in collaborative environments and am always eager to learn new industry practices while contributing my creativity. Excited about opportunities in strategy and mobile games, I aim to bring visions to life in the gaming world.

Available to hire

Hi! I’m Alejandro, an aspiring Game/Technical Designer with a passion for creating engaging game experiences. I thrive in collaborative environments and am always eager to learn new industry practices while contributing my creativity. Excited about opportunities in strategy and mobile games, I aim to bring visions to life in the gaming world.

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Experience Level

Intermediate
Intermediate
Intermediate
Beginner

Language

English
Fluent
Spanish; Castilian
Fluent

Work Experience

Lead Level Designer at Violet Peak Studios | Momo and Mako
September 1, 2022 - May 1, 2023
Led a small team of student level designers, coordinating pipeline aspects and project goals throughout different stages. Facilitated collaboration between departments. Created two of the largest levels in the game with extensive pipeline experience. Worked with the programming team to develop production tools to aid game development.
Co-Producer/Co-Creative Director at Student Project | Munchies Mayham
January 1, 2024 - May 1, 2024
Provided the main vision and concept for the game and maintained the vision throughout production. Managed steady workflow for each department, prioritizing key points during development. Assisted programmers with technical aspects including basic AI programming, bug fixing, and animation states.

Education

Game Design Bachelors at University of Central Florida
August 1, 2020 - December 31, 2024
Specialization in Technical Design, Level Design, and Unreal Development

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Retail, Software & Internet, Media & Entertainment
    paper Momo and Mako: Trust Means Everything

    Momo and Mako: Trust Means Everything is a 3D platformer with a low-poly, classic aesthetic. I worked as Design team lead for the project, and while it didn’t turn out quite as well as I had hoped, it provided valuable experience for me in terms of Unreal Engine 5 Development, Team Coordination, Game Development Pipelines, and Level Design.

    https://www.twine.net/signin