Hi, I’m Alessio Giunta, a dedicated 3D artist specialized in character rigging for humans and animals. I love building tools that streamline rigging and animation, and I have hands-on experience with hair and crowd simulations and Houdini cloth simulations. My journey started in graphic design, shaping brand identities, and evolved into creating 3D assets and rigs for both film and game projects. Based in Milan, I enjoy collaborating with creative teams and delivering practical, scalable pipelines. I thrive in fast-paced environments and bring a friendly, proactive attitude to every project, from concept to final polish. I’m passionate about entertainment technology and always eager to learn new tools and techniques.

Alessio Giunta

Hi, I’m Alessio Giunta, a dedicated 3D artist specialized in character rigging for humans and animals. I love building tools that streamline rigging and animation, and I have hands-on experience with hair and crowd simulations and Houdini cloth simulations. My journey started in graphic design, shaping brand identities, and evolved into creating 3D assets and rigs for both film and game projects. Based in Milan, I enjoy collaborating with creative teams and delivering practical, scalable pipelines. I thrive in fast-paced environments and bring a friendly, proactive attitude to every project, from concept to final polish. I’m passionate about entertainment technology and always eager to learn new tools and techniques.

Available to hire

Hi, I’m Alessio Giunta, a dedicated 3D artist specialized in character rigging for humans and animals. I love building tools that streamline rigging and animation, and I have hands-on experience with hair and crowd simulations and Houdini cloth simulations. My journey started in graphic design, shaping brand identities, and evolved into creating 3D assets and rigs for both film and game projects.

Based in Milan, I enjoy collaborating with creative teams and delivering practical, scalable pipelines. I thrive in fast-paced environments and bring a friendly, proactive attitude to every project, from concept to final polish. I’m passionate about entertainment technology and always eager to learn new tools and techniques.

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Language

Italian
Fluent
English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Add your work experience history here.

Education

Bachelor of Design at Politecnico di Milano
October 1, 2013 - August 31, 2016
Master's Degree at My Key Studios- Visual FX School- Autodesk Certified
September 1, 2016 - July 31, 2018
Master in 3D Animation at Politecnico di Milano
January 1, 2020 - January 1, 2025
Diploma di Liceo Scientifico at Liceo Scientifico Galileo Galilei
January 1, 2008 - January 1, 2013

Qualifications

Autodesk Certified Student with merit
September 1, 2016 - July 31, 2018
Autodesk Certified Professional
January 11, 2030 - September 25, 2025
Master in 3D Animation
January 1, 2020 - January 1, 2025
Diploma di Liceo Scientifico
January 1, 2008 - January 1, 2013

Industry Experience

Media & Entertainment, Gaming, Software & Internet