Hi, I’m Alessio Giunta, a dedicated 3D artist specialized in character rigging for humans and animals. I love building tools that streamline rigging and animation, and I have hands-on experience with hair and crowd simulations and Houdini cloth simulations. My journey started in graphic design, shaping brand identities, and evolved into creating 3D assets and rigs for both film and game projects.
Based in Milan, I enjoy collaborating with creative teams and delivering practical, scalable pipelines. I thrive in fast-paced environments and bring a friendly, proactive attitude to every project, from concept to final polish. I’m passionate about entertainment technology and always eager to learn new tools and techniques.
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