I am a professional illustrator and concept artist specializing in realistic, painterly visuals and narrative-driven art for games and entertainment. My work focuses on world building, mood, and composition, crafting evocative imagery that captures atmosphere and story. I have produced key art and promotional illustrations for video games, films, and tabletop RPGs, often drawing on themes of dark fantasy, mystery, and horror. My process is entirely digital, yet deeply inspired by hand-painted techniques and classical artistry, rooted in traditional craftsmanship. I do not use generative AI at any stage. With a background in traditional and digital painting, anatomy, lighting design, and experience collaborating closely with art directors and developers, I am confident in delivering artwork that conveys the emotional core of a story. I am passionate about creating visuals that immerse players before they even begin the game.

Alessio Greco

I am a professional illustrator and concept artist specializing in realistic, painterly visuals and narrative-driven art for games and entertainment. My work focuses on world building, mood, and composition, crafting evocative imagery that captures atmosphere and story. I have produced key art and promotional illustrations for video games, films, and tabletop RPGs, often drawing on themes of dark fantasy, mystery, and horror. My process is entirely digital, yet deeply inspired by hand-painted techniques and classical artistry, rooted in traditional craftsmanship. I do not use generative AI at any stage. With a background in traditional and digital painting, anatomy, lighting design, and experience collaborating closely with art directors and developers, I am confident in delivering artwork that conveys the emotional core of a story. I am passionate about creating visuals that immerse players before they even begin the game.

Available to hire

I am a professional illustrator and concept artist specializing in realistic, painterly visuals and narrative-driven art for games and entertainment. My work focuses on world building, mood, and composition, crafting evocative imagery that captures atmosphere and story.

I have produced key art and promotional illustrations for video games, films, and tabletop RPGs, often drawing on themes of dark fantasy, mystery, and horror. My process is entirely digital, yet deeply inspired by hand-painted techniques and classical artistry, rooted in traditional craftsmanship. I do not use generative AI at any stage. With a background in traditional and digital painting, anatomy, lighting design, and experience collaborating closely with art directors and developers, I am confident in delivering artwork that conveys the emotional core of a story. I am passionate about creating visuals that immerse players before they even begin the game.

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Work Experience

Illustrator at Quadra Studio
January 1, 2023 - November 13, 2025
Created illustrations and marketing artwork for high-profile tabletop and digital game IPs.
Concept Artist & Illustrator at Fallen Flag Studio
January 1, 2019 - November 13, 2025
Designed characters, environments, props, and storyboards for multiple game projects; contributed to visual development and consistency with gameplay aesthetics.
Illustrator at Free League Publishing
October 1, 2025 - October 1, 2025
Illustrated lore art that expanded the visual identity of Tolkien's universe within The One Ring RPG.
Illustrator at CI Games & Void Cup Games
June 1, 2025 - November 13, 2025
Illustrated assets for Fowl Scourge (Indie Game).
Illustrator at Signature Entertainment
February 28, 2025 - February 28, 2025
Created key art and collectible designs for Terrifier franchise promo materials (The Bloody Duo 4K Steelbook and Terrifier 3).
Illustrator at Game Studio Poncle
October 1, 2022 - November 13, 2025
Produced official cover art for Vampire Survivors.
Illustrator at Signature Entertainment
February 1, 2025 - February 1, 2025
Created key art and collectible designs for Terrifier franchise, including the Bloody Duo 4K Steelbook and Terrifier 3 promotional campaign. Delivered artwork for SFX Magazine Holiday Special (#386) and Terrifier 3 Subway Art.

Education

Advanced training in Concept Art, Digital Painting, Illustration, and Anatomy at Quadra Academy
January 1, 2023 - January 1, 2025
Three-year program in Drawing Fundamentals for Comics and Illustration at Grafimated Cartoon – Palermo
January 1, 2016 - January 1, 2019
Fine Arts Diploma at Liceo Artistico Eustachio Catalano
January 1, 1997 - January 1, 2002
Advanced training in Concept Art, Digital Painting, Illustration, and Anatomy at Quadra Academy – Online School
January 1, 2023 - January 1, 2025
Fine Arts Diploma at Liceo Artistico Eustachio Catalano
January 1, 1997 - January 1, 2002

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet
    uniE621 Terrifier 3 Subway Art For SFX Magazine #386 Holiday Special
    Thrilled to share some exciting news! In addition to working on the official artwork for the Terrifier 3 marketing campaign, I also created an exclusive illustration that has been printed as a collectable in the Holiday Special issue of SFX Magazine! It’s an honour to contribute to the promotion of such an anticipated film and to a renowned publication like SFX. Seeing my work come to life in these formats has been an amazing experience! Let me know if you’ve had a chance to check it out—I’d love to hear your thoughts!
    uniE621 Terrifier 3 Subway Art For SFX Magazine #386 Holiday Special
    Thrilled to share some exciting news! In addition to working on the official artwork for the Terrifier 3 marketing campaign, I also created an exclusive illustration that has been printed as a collectable in the Holiday Special issue of SFX Magazine! It’s an honour to contribute to the promotion of such an anticipated film and to a renowned publication like SFX. Seeing my work come to life in these formats has been an amazing experience! Let me know if you’ve had a chance to check it out—I’d love to hear your thoughts!