Hi, I'm Alex Yaremchuk, a passionate 3D animator and artist based in Prague. With over a decade of experience working in animation, rigging, and motion capture, I have collaborated with indie game developers and led animation teams on various projects. I enjoy blending my skills in 3D modeling, sculpting, and game design to bring characters and scenes to life. Over the years, I've worked with a variety of software tools like Maya, Unreal Engine, and ZBrush, and I am always eager to learn new techniques and technologies. I love the creative process and am excited to continue contributing to the gaming and animation industries with my talents.…

Alex Yaremchuk

Hi, I'm Alex Yaremchuk, a passionate 3D animator and artist based in Prague. With over a decade of experience working in animation, rigging, and motion capture, I have collaborated with indie game developers and led animation teams on various projects. I enjoy blending my skills in 3D modeling, sculpting, and game design to bring characters and scenes to life. Over the years, I've worked with a variety of software tools like Maya, Unreal Engine, and ZBrush, and I am always eager to learn new techniques and technologies. I love the creative process and am excited to continue contributing to the gaming and animation industries with my talents.…

Available to hire

Hi, I’m Alex Yaremchuk, a passionate 3D animator and artist based in Prague. With over a decade of experience working in animation, rigging, and motion capture, I have collaborated with indie game developers and led animation teams on various projects. I enjoy blending my skills in 3D modeling, sculpting, and game design to bring characters and scenes to life.

Over the years, I’ve worked with a variety of software tools like Maya, Unreal Engine, and ZBrush, and I am always eager to learn new techniques and technologies. I love the creative process and am excited to continue contributing to the gaming and animation industries with my talents.

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Language

English
Advanced
Russian
Fluent

Work Experience

3D Animator at Loud Cake
December 31, 2024 - July 14, 2025
As an animator, responsible for working with motion capture (in-game and cut scenes), camera animation, rigging in Maya, and assembling cut scenes in Unreal engine.
Freelance artist, art director at Freelance
December 31, 2023 - July 14, 2025
Worked as a freelancer for years. In 2016, co-founded an online art studio and collaborated with a variety of indie game developers.
Lead Animator at PostPro18
December 31, 2013 - July 14, 2025
Performed 3D modeling, animation, storyboarding, concept design, rendering, and compositing tasks as part of a small post production studio.
Senior Animator at Mail.ru
December 31, 2012 - July 14, 2025
Worked on all projects involving 3D graphics, including early Unity projects. Led a small animation team of 3 people in the game development department.
Lead Animator at 1C
December 31, 2008 - July 14, 2025
As the sole animator in the game department, animated characters for RTS and FPS games under development.
Junior Game Designer at Akella
December 31, 2006 - July 14, 2025
Assisted the game design team by writing quests for an RPG project.

Education

Academic at Moscow State University
January 1, 2000 - December 31, 2000

Qualifications

Creature Animation (2 courses)
January 1, 2013 - June 30, 2013
Visual Communication and Figure Drawing
January 1, 2005 - April 30, 2005

Industry Experience

Gaming, Media & Entertainment, Software & Internet

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