Available to hire
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I’m a 3D Animator and CG Generalist focused on character animation and performance-driven storytelling, with a strong emphasis on body mechanics, facial animation, and emotional clarity. I hold a B.S. in Behavioral Science and Animation from The Los Angeles Film School (4.0 GPA, HSEA member) and work across the full production pipeline using Maya, Blender, Unreal Engine, and Houdini. I love bringing personality, intention, and story to every pose and frame—whether it’s for film, games, or real-time projects.
Experience Level
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Intermediate
Language
English
Fluent
Work Experience
CG Generalist at Retro Hawk Productions
May 10, 2023 - December 13, 2023Set Dressing, Animation, Model Creation, Lighting, VFX, and Asset Acquisition
Education
Bachelor of Science in Behavioral Science and Animation at The Los Angeles Film School
January 4, 2023 - December 24, 2025Qualifications
Honor Society of the Entertainment Arts (HSEA)
May 13, 2025 - December 17, 2030Experience Level
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Intermediate
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