Available to hire
A passionate game developer experienced in building immersive gameplay systems in Unity, from prototyping to polish.
Work Experience
Curriculum Developer / Designer at George Brown College
January 1, 2024 - PresentDeveloping first-person training simulations and immersive gameplay systems in Unity; prototyping to polish; collaborating with subject matter experts to translate real-world procedures into immersive, game-based training tools; optimized performance and usability across WebGL and varied hardware; implemented core systems (player movement, grappling hook, enemy AI, animation blending, input handling); conducted user playtests and iterated to refine game feel and engagement; designed level structure and balancing to support cohesive gameplay flow.
Arcotmys - 2D Platformer (In Development) at Arcotmys
January 1, 2024 - PresentDeveloping a 2D platformer in Unity with original mechanics and levels; prototyping gameplay features; optimizing performance for WebGL and various hardware.
Education
Ontario College Advanced Diploma in Game Programming at George Brown College
January 1, 2022 - January 1, 2024Qualifications
Industry Experience
Gaming
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