Available to hire
Hi, I’m Alistair Hudson, a Unity Developer with a robust mechanical engineering background. I bring a multidisciplinary perspective and innovative problem-solving to software engineering design and implementation. I have built and released several of my own games.
I enjoy bridging engineering, design, and user experience to create polished, accessible experiences and I’m always eager for new challenges.
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Hebrew (modern)
Beginner
Work Experience
Unity Developer at Eyvation, Israel
June 1, 2024 - January 31, 2025Developed code for UX/UI interfaces, background processes, data serialization and tools for designers using C# (Unity). Designed architecture, process flows and UML-based class structures. Authored comprehensive documentation. Debugged and resolved reported issues.
XR Software Developer at Overview XR, Israel
October 1, 2021 - May 31, 2023Created C# (Unity) scripts for UX/UI interfaces, Unity play mode and editor mode tests, pre/post build tasks. Utilized MRTK library for VR/AR applications. Built Unity prefabs for UI/UX and visual aids. Built AR Android applications and 1:1 scale Digital Twins (3d tiles) with live video overlays. Designed simulation training scenarios and interactive tools (e.g. measurement tools, painter, ruler). Optimized code for non-PC devices to improve performance.
Education
Bachelor of Engineering with Honours in Mechanical and Electrical Engineering at University of Canterbury, New Zealand
January 1, 2008 - December 31, 2012Master/Minion System using C++ and the Boost Library at Infinity Labs R&D – Software Development Training
January 1, 2020 - September 30, 2020Online Courses - Udemy, GameDev.tv: C# Unity Game Development 2D and 3D; Unity Multiplayer Networked code for GameObjects; Unity Mobile C# Developer; Programming Design Patterns for Unity; Intro to DOTS & ECS in Unity; Game AI Workshop at Udemy, GameDev.tv
September 1, 2020 - May 19, 2026Qualifications
Master/Minion System using C++ and the Boost Library
January 1, 2020 - September 30, 2020Online Courses - Udemy, GameDev.tv
September 1, 2020 - May 19, 2026Industry Experience
Gaming, Software & Internet, Media & Entertainment, Professional Services
Skills
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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