Alistair Hudson
Hi, I’m Alistair Hudson, a Unity Developer with a robust mechanical engineering background. I bring a multidisciplinary perspective and innovative problem-solving to software engineering design and implementation.
About
Hi, I’m Alistair Hudson, a Unity Developer with a robust mechanical engineering background. I bring a multidisciplinary perspective and innovative problem-solving to software engineering design and implementation. I have built and released several of my own games.
I enjoy bridging engineering, design, and user experience to create polished, accessible experiences and I’m always eager for new challenges.
- 2 years' experience
- Joined May 2026
Skills· 20
Languages
- EnglishFluent
- Hebrew (modern)Beginner
Industry experience
- Gaming
- Software & Internet
- Media & Entertainment
- Professional Services
Work experience
Developed code for UX/UI interfaces, background processes, data serialization and tools for designers using C# (Unity). Designed architecture, process flows and UML-based class structures. Authored comprehensive documentation. Debugged and resolved reported issues.
Created C# (Unity) scripts for UX/UI interfaces, Unity play mode and editor mode tests, pre/post build tasks. Utilized MRTK library for VR/AR applications. Built Unity prefabs for UI/UX and visual aids. Built AR Android applications and 1:1 scale Digital Twins (3d tiles) with live video overlays. Designed simulation training scenarios and interactive tools (e.g. measurement tools, painter, ruler). Optimized code for non-PC devices to improve performance.
Education
Certifications and awards
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