Available to hire
Hi! I’m Alina, and I am passionate about illustrating children’s books with a strong narrative component, expressing the story in a visually captivating way to keep children engaged from start to finish.
I especially love to add small elements in the illustrations so that I can offer children additional activities and ways of interacting with the book. One example of this is my author-illustrator picture book which has a hidden butterfly on each illustration.
Find my full portfolio here: Website not available. Sign in: https://www.twine.net/signup
Experience Level
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Language
English
Advanced
Romanian, Moldavian, Moldovan
Fluent
Work Experience
Picture books illustrator at Freelance
January 1, 2022 - June 14, 2024Share joy and positivity through narrative illustrations. Wrote, illustrated, and self-published the picture book “Little Red is making friends”. Planned and executed the development of the book from idea to published title, maintaining a clear vision for the story's message. Researched tools and visual components to create and optimize a unique and consistent illustration style. Developed character designs using turnaround sheets for consistency throughout the book.
Project Manager at Softia
January 1, 2019 - December 31, 2022Promoted to project manager after outstanding performance in previous role. Fostered productive, transparent collaboration between client and development team acting as project manager and scrum master. Led Scrum ceremonies balancing team capacity and client goals. Managed release activities to optimize development time. Produced detailed reports on team capacity and velocity aiding client sprint decisions. Bridged gap between developers and clients by clarifying business requirements and assisting with user story creation.
Software Tester at Softia
January 1, 2018 - December 31, 2018Sole QA on ongoing project driving testing efforts. Performed manual tests, detailed defect reporting, and user experience feedback. Conducted root-cause analysis on defects and communicated with developers for timely resolution and deployment. Proactively contributed to Scrum meetings clarifying sprint scope and expected behavior. Ensured high-quality releases using structured test planning and communication.
Software Tester at ICAP Group
January 1, 2017 - December 31, 2018Led testing efforts for financial projects leveraging extensive testing experience. Collaborated closely with development team to clarify specifications and ensure timely issue resolution. Performed regular data analysis to identify discrepancies between external and internal databases improving data quality. Authored report specifications to enhance end-user experience.
Project Manager at Big Blue Studio
January 1, 2016 - December 31, 2017Managed development of Hidden Object Puzzle Adventure titles. Optimized resource assignment, milestones, and task focus to align team effort with key priorities. Maintained transparent communication between development team and stakeholders. Coordinated with art, level design, game design, and programming leads to estimate work efforts ensuring deliverable deadlines met.
QA Tester at Big Blue Studio
January 1, 2015 - December 31, 2016Only in-house QA ensuring high-quality delivery of Hidden Object Puzzle Adventure titles. Worked closely with development team to verify game aspects aligned with specifications. Provided continuous feedback leading to improvements in game areas and systems. Coordinated external collaborators on work prioritization balancing timelines to deliver milestones on schedule.
Quality Assurance Tester at Ubisoft
January 1, 2014 - December 31, 2015Improved game features through defect reporting. Led and coordinated a team of 4-6 peers for assigned tasks.
Quality Assurance Tester at Electronic Arts
January 1, 2012 - December 31, 2014Coordinated teams of 4-12 peers depending on task assignments. Contributed to project success via defect submissions and written feedback.
Picture books illustrator at Freelance
January 1, 2022 - June 13, 2024Sharing joy and positivity through narrative illustrations. Developed and self-published the picture book “Little Red is making friends” by planning the project from idea to publication with a strong focus on maintaining a clear message. Researched and applied unique visual storytelling tools and created consistent character designs with turnaround sheets to ensure style consistency throughout the book.
Project Manager at Softia
January 1, 2019 - December 31, 2022Promoted to project manager following strong performance as a software tester. Led Scrum ceremonies to balance team capacity and project goals, acted as scrum master, and managed release activities to optimize development time. Produced capacity and velocity reports to support client decision-making and bridged communication between developers and client for clear business requirements and user story creation.
Software Tester at Softia
January 1, 2018 - December 31, 2019Sole QA on a key project performing manual testing, detailed defect reporting, root cause analysis, and user experience feedback. Actively participated in Scrum meetings ensuring sprint scope clarity and quality delivery using structured test planning and communication of test goal status.
Software Tester at ICAP Group
January 1, 2017 - December 31, 2018Led testing efforts for financial projects, working closely with development teams to clarify specifications and resolve issues in a timely manner. Conducted data analysis to spot discrepancies and wrote specifications for user reports to improve experience.
Project Manager at Big Blue Studio
January 1, 2016 - December 31, 2017Managed development of Hidden Object Puzzle Adventure titles by optimizing resources, milestones, and communication between teams and stakeholders. Collaborated across art, level design, game design, and programming leads to ensure timelines and deliverables were met.
QA Tester at Big Blue Studio
January 1, 2015 - December 31, 2016Sole in-house QA tester ensuring quality for game titles through close team collaboration and continuous feedback improving new game areas and systems. Coordinated with external collaborators to prioritize work and meet milestone deadlines.
Quality Assurance Tester at Ubisoft
January 1, 2014 - December 31, 2015Contributed to game feature improvement and led peers in defect reporting and task coordination.
Quality Assurance Tester at Electronic Arts
January 1, 2012 - December 31, 2014Coordinated a team responsible for defect submissions and written feedback contributing to project success.
Education
Master’s degree at National School of Political and Administrative Studies
January 1, 2012 - December 31, 2014Bachelor’s degree at University of Bucharest
January 1, 2007 - December 31, 2010Master’s degree at National School of Political and Administrative Studies, Bucharest, Romania
January 1, 2012 - December 31, 2014Bachelor’s degree at University of Bucharest, Bucharest, Romania
January 1, 2007 - December 31, 2010Qualifications
Industry Experience
Media & Entertainment, Software & Internet, Financial Services, Gaming, Professional Services
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