Self taught sound designer and composer with a passion for creating auditory landscapes and a strong desire to further learn, practice, and implement industry techniques, push boundaries of synthetic and natural soundscapes, and assist in creating various environments and emotions for the world of video games through music.
Completed and received certification for the “Music Composition for Games” course taught by Jason Graves at ELVTR.
Studied “Graphics Design” at Sierra College and graduated with an Associates of Arts in 2019.
Produced solo and remix releases for liquid drum and bass label “Chillax Trax” in 2014.
I am currently working on certification for the WWISE and FMOD audio implementation engines.
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These demo files have been written, produced, and mixed by myself in my home studio environment.
Artist page for my journey in music composition.
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