I am Alejandra Beltramo, a 3D interior visualization artist with about 5 years of experience creating, optimizing, and evaluating 3D assets for games, design, and virtual environments. I specialize in polygonal modeling, digital sculpting, texturing, and PBR workflows to deliver photoreal visuals. I produce assets for games, advertising, and industrial design, implement PBR workflows for realistic rendering, and conduct quality testing against industry standards. I also optimize and convert assets for real-time and web formats (GLB, GLTF, OBJ, FBX).
I am passionate about the intersection of 3D art and AI and enjoy collaborating remotely with international teams, ensuring clear communication of technical and creative feedback. I have worked with clients across time zones, documented errors, and proposed improvements for pipeline efficiencies. I have lived in Canada, Europe, and Georgia, which has strengthened my ability to adapt to different workflows, cultures, and hospitality-focused interiors.
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