Available to hire
Alyssa Hopple is a digital arts and game design graduate (BA) with a 3.94 GPA, focused on creating polished game art and visual experiences across 2D and 3D.
She has hands-on experience designing characters, sprites, UI, and animations for game projects, and continues developing environment assets for games with tools like Blender and Unity.
Experience Level
Language
Work Experience
Guest Services at LiveNation
May 1, 2026 - PresentScans physical and electronic tickets for incoming concertgoers, troubleshoots ticket-scanning issues, and provides customer service while supporting a friendly team environment.
3D Environment Artist at Garbage Games
December 1, 2025 - PresentCreates environment models and props in Blender for games in development; integrates assets into Unity using reference imagery; maintains creative responsibility for the art department.
Game Development Project (Academic) at Pennsylvania State University, Erie, PA
August 1, 2024 - December 31, 2024Led visual design for “Silvaria: Warrior Princess,” creating character concepts, sprites, UI elements, and animations featured in the DIGIT Works showcase. Served as concept artist, character designer, and sprite designer on a three-person development team. Collaborated to integrate assets into RPG Maker XP while maintaining a consistent visual style.
Education
Bachelor of Arts in Digital Arts, Media, and Technology (Minor in Game Design) at Pennsylvania State University, Erie
August 23, 2021 - May 9, 2025Qualifications
Industry Experience
Gaming, Media & Entertainment
Experience Level
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