Robot Tennis — a Rocket League–Inspired Arcade Sports Game (Unity)

Amin Adnan Gul
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A Rocket League–inspired arcade sports game in Unity: you drive a physics-based robot and hit the ball with a chargeable spherical shockwave instead of a racket. I built the gameplay foundation solo — force-based movement, spin/Magnus ball physics, an event-driven shockwave + “juice” layer (camera shake, hit-stop, rumble), a data-driven court/bounds/rally system, serving, an energy economy, local split-screen, a tunable CPU opponent.