As a Concept Artist, Illustrator, and Character Designer, I specialize in creating visually compelling worlds and memorable characters that connect deeply with audiences. My artistic vision is inspired by a fusion of Eastern aesthetics and modern fantasy, drawing influence from narrative-driven works. With experience in storytelling, visual development, and character design, I strive to bring emotional depth and originality to every project. I enjoy collaborating with creative teams to develop unique art directions that enhance both gameplay and narrative. Beyond execution, my goal is to craft visual identities that resonate—whether through detailed splash art, character-driven illustrations, or imaginative worldbuilding. I am passionate about pushing the boundaries of visual storytelling and eager to contribute to projects where art is not just decoration, but an integral part of the experience. I am currently seeking opportunities to collaborate with game studios and creative teams, where I can contribute my skills in visual development and concept design, while continuing to grow as an artist. For the complete and high-quality version of my portfolio and resume, please use this link: _Website not available. Sign in: https://www.twine.net/signup_

AmirhosseinZeinali

As a Concept Artist, Illustrator, and Character Designer, I specialize in creating visually compelling worlds and memorable characters that connect deeply with audiences. My artistic vision is inspired by a fusion of Eastern aesthetics and modern fantasy, drawing influence from narrative-driven works. With experience in storytelling, visual development, and character design, I strive to bring emotional depth and originality to every project. I enjoy collaborating with creative teams to develop unique art directions that enhance both gameplay and narrative. Beyond execution, my goal is to craft visual identities that resonate—whether through detailed splash art, character-driven illustrations, or imaginative worldbuilding. I am passionate about pushing the boundaries of visual storytelling and eager to contribute to projects where art is not just decoration, but an integral part of the experience. I am currently seeking opportunities to collaborate with game studios and creative teams, where I can contribute my skills in visual development and concept design, while continuing to grow as an artist. For the complete and high-quality version of my portfolio and resume, please use this link: _Website not available. Sign in: https://www.twine.net/signup_

Available to hire

As a Concept Artist, Illustrator, and Character Designer, I specialize in creating visually compelling worlds and memorable characters that connect deeply with audiences. My artistic vision is inspired by a fusion of Eastern aesthetics and modern fantasy, drawing influence from narrative-driven works.

With experience in storytelling, visual development, and character design, I strive to bring emotional depth and originality to every project. I enjoy collaborating with creative teams to develop unique art directions that enhance both gameplay and narrative.

Beyond execution, my goal is to craft visual identities that resonate—whether through detailed splash art, character-driven illustrations, or imaginative worldbuilding. I am passionate about pushing the boundaries of visual storytelling and eager to contribute to projects where art is not just decoration, but an integral part of the experience.

I am currently seeking opportunities to collaborate with game studios and creative teams, where I can contribute my skills in visual development and concept design, while continuing to grow as an artist.

For the complete and high-quality version of my portfolio and resume, please use this link:
Website not available. Sign in: https://www.twine.net/signup

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Language

English
Intermediate

Work Experience

Comic Artist at Comica Studio
December 20, 2021 - December 14, 2024
Worked as a concept and character designer for a graphic novel project at [Comica Studio]. Contributed to the visual development, character concepts, and overall tone of the story over the course of two years

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment
    paper 2d artist/concept artist/character designer

    Worked as a Character Designer and Concept Artist on a game project developed at [Studio Name].
    Over the course of two years, I was responsible for designing original characters, visual concepts, and key art that defined the overall artistic direction and tone of the game.
    Collaborated closely with art directors and game designers to ensure consistency between gameplay and visual storytelling.