I am a digital project management specialist in the animation and video game industries, with full production pipeline expertise.
I am a passionate Unreal Engine trainer who combines technical know-how and teaching skills to support teams and share knowledge. Certified Epic Games – Unreal Engine Authorized Instructor (2025).
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Dive into the chaotic universe of Naheulbeuk!
This tactical RPG blends humor, adventure, and turn‑based strategic combat. Lead a team of unlikely heroes through a dungeon filled with traps, quirky enemies, and absurd situations, inspired by John Lang’s famous audio saga.
Key Features
7 heroes with complementary skills: Ranger, Elf, Dwarf, Barbarian, Sorceress, Ogre, Thief
Turn‑based tactical combat with support mechanics and adaptive difficulty
A varied bestiary (100+ enemies), epic bosses, interactive objects, and hilarious status effects
Exploration of a vast dungeon, puzzles, traps, and side quests
Parodic atmosphere, absurd dialogue, and unexpected situations
My Role & Contributions
Wrote the original game concept
Defined the core mechanics and the parodic tone
Documented the gameplay vision and inspirations
I did not participate in the development, production, or final execution of the game.
Adventure game developed for Nintendo DS, adapted from the Spanish TV series El Internado.
Key Features
Exploration and puzzle-solving
Narrative progression
Mini-games tailored to the console
My Role & Contributions
Designed all core gameplay mechanics
Wrote the full narrative and production documents
Ensured overall game coherence and implemented mechanics during production
Created all levels and puzzles
Conducted end‑of‑production testing and debugging
Challenges & Solutions
Adapting a Spanish series despite not speaking the language
Completing the project in only three months
Serving as the sole designer on the project while still junior
Navigating strong technical constraints due to the handheld console’s limitations
Impact & Results
The project was praised by the press, with very enthusiastic reviews
Highly formative experience in project management and console development
“Spirit of War: The Great War transposes the wargame experience onto a 3D hex‑based battlefield, featuring campaigns that span the entire 1914–1918 conflict. The player leads either the Triple Entente or the Triple Alliance, progressing through battles spaced two months apart to reflect the historical tempo. Between engagements, a historically documented narrative written by historian Julien Hervieux provides context for the operations and troop movements.”
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