CMF and rendering
Anahat Kotwal
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This project was a comprehensive study in rendering, where I researched, explored, and experimented with various rendering techniques and styles. My process involved creating custom textures, modeling products, and refining visual outputs through iterative testing. I utilized industry-standard software, including Blender, Adobe Substance 3D Painter, Rhino, and Fusion 360, to achieve high-quality renders. This study allowed me to deepen my understanding of materials, lighting, and realism in digital visualization.