AL

Anaick Lynch

Available to hire

I’m Anaick Lynch, a Senior Environment Artist with 15+ years of international experience across AAA and mobile game development.

About

I’m Anaick Lynch, a Senior Environment Artist with 15+ years of international experience across AAA and mobile game development. I specialize in environment art, level art, world building, terrain, and lighting/shading, and I enjoy taking ownership of production needs—from early prototyping through final quality and in-engine iteration.

I’ve worked with teams across the USA, Europe, and the UK, collaborating remotely in both Unity and Unreal Engine 5. Whether I’m building environments independently, helping a small team troubleshoot levels, or mentoring and raising standards, my focus is on creating believable spaces, clear art direction, and smooth integration with gameplay workflows. I’m based in Girona and open to full-time and freelance/contract opportunities.

  • 13 years' experience
  • Joined September 2026

Languages

  • EnglishFluent
  • FrenchFluent
  • Spanish; CastilianAdvanced
  • Catalan; ValencianIntermediate

Industry experience

  • Gaming
  • Media & Entertainment

Work experience· 6 roles

Senior Environment Artist · ScopelyMar 2024 – Mar 2026 · 2 yrs 1 mo

Created environment art independently for an unannounced mobile game based on a major science fiction IP. Collaborated with teams across the USA, Europe, and UK in Unity and adapted to new production workflows.

Senior Environment Artist · 31st UnionAug 2022 – Mar 2024 · 1 yr 8 mos

Contributed to world building, level debugging, and content maintenance in a small, self-reliant team. Worked cross-functionally across Spain and the USA in Unreal Engine 5, identifying and resolving level composition and gameplay design issues.

Environment Artist → Senior Environment Artist · 2KAug 2021 – May 2022 · 10 mos

Created props and architectural assets, supporting modelling and texturing. Mentored junior artists and partnered closely with technical artists on quality standards.

Senior Environment Artist · 2KAug 2021 – May 2022 · 10 mos
Environment Artist → Senior Environment Artist · The Creative AssemblyApr 2014 – Apr 2021 · 7 yrs 1 mo
Environment Outsourcing Manager & Level Artist · UbisoftJun 2010 – Jan 2013 · 2 yrs 8 mos

Education· 6

Certificate, 3D Rendering and Modelling · Objectif 3D School of Design2010
Bachelor's Degree, History and Arts · Beaux-Arts School of Fine Arts2008
Certificate, 3D Rendering and Modelling · Objectif 3D School of Design2010
Bachelor's Degree, History and Arts · Beaux-Arts School of Fine Arts2008

Certifications and awards

Fundamentals of Houdini for 3D Artists2023 – 2026
Fundamentals of Houdini for 3D Artists — Sophie Noel, Computer Graphics Master Academy2023 – 2026
Fundamentals of Houdini for 3D Artists — Sophie Noel, Computer Graphics Master Academy2023

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