Anaick Lynch
I’m Anaick Lynch, a Senior Environment Artist with 15+ years of international experience across AAA and mobile game development.
About
I’m Anaick Lynch, a Senior Environment Artist with 15+ years of international experience across AAA and mobile game development. I specialize in environment art, level art, world building, terrain, and lighting/shading, and I enjoy taking ownership of production needs—from early prototyping through final quality and in-engine iteration.
I’ve worked with teams across the USA, Europe, and the UK, collaborating remotely in both Unity and Unreal Engine 5. Whether I’m building environments independently, helping a small team troubleshoot levels, or mentoring and raising standards, my focus is on creating believable spaces, clear art direction, and smooth integration with gameplay workflows. I’m based in Girona and open to full-time and freelance/contract opportunities.
- 13 years' experience
- Joined September 2026
Skills· 16
Languages
- EnglishFluent
- FrenchFluent
- Spanish; CastilianAdvanced
- Catalan; ValencianIntermediate
Industry experience
- Gaming
- Media & Entertainment
Work experience· 6 roles
Created environment art independently for an unannounced mobile game based on a major science fiction IP. Collaborated with teams across the USA, Europe, and UK in Unity and adapted to new production workflows.
Contributed to world building, level debugging, and content maintenance in a small, self-reliant team. Worked cross-functionally across Spain and the USA in Unreal Engine 5, identifying and resolving level composition and gameplay design issues.
Created props and architectural assets, supporting modelling and texturing. Mentored junior artists and partnered closely with technical artists on quality standards.
Education· 6
Certifications and awards
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