I work as an Art Director, Senior Concept Artist, and Illustrator in the gaming and animation industry. I specialize in creating captivating characters, their worlds, and capturing key moments through visuals. I enjoy the entire production process but focus on visual development and key moment art. I also prepare guidelines for art teams and train artists to enhance their skills for cohesive project delivery.
While science fiction and future-noir genres are my favorites, I adapt well to any genre I work on. My specialties include art direction, concept art for characters, environments, and vehicles, 3D sculpting, pre-visualization, look development, key-moment visualization, and marketing art.
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