Hi, I'm Andrea Carbone, a concept artist and game artist focused on creating compelling visuals for games and educational materials. My work spans concept art, character design, 2D asset creation, and UI artwork for indie and studio projects. I value collaboration, feedback, and continuous improvement, and I enjoy teaching and sharing knowledge with others. I thrive in fast-paced environments and am comfortable taking on multiple roles from art direction to asset production. I love turning ideas into visually engaging assets, teaching, and staying hands-on with industry tools. I proactively apply feedback to raise the quality of my work, deliver consistently on deadlines, and contribute to the creative process with enthusiasm and a collaborative spirit.

Andrea Carbone

Hi, I'm Andrea Carbone, a concept artist and game artist focused on creating compelling visuals for games and educational materials. My work spans concept art, character design, 2D asset creation, and UI artwork for indie and studio projects. I value collaboration, feedback, and continuous improvement, and I enjoy teaching and sharing knowledge with others. I thrive in fast-paced environments and am comfortable taking on multiple roles from art direction to asset production. I love turning ideas into visually engaging assets, teaching, and staying hands-on with industry tools. I proactively apply feedback to raise the quality of my work, deliver consistently on deadlines, and contribute to the creative process with enthusiasm and a collaborative spirit.

Available to hire

Hi, I’m Andrea Carbone, a concept artist and game artist focused on creating compelling visuals for games and educational materials. My work spans concept art, character design, 2D asset creation, and UI artwork for indie and studio projects. I value collaboration, feedback, and continuous improvement, and I enjoy teaching and sharing knowledge with others. I thrive in fast-paced environments and am comfortable taking on multiple roles from art direction to asset production.

I love turning ideas into visually engaging assets, teaching, and staying hands-on with industry tools. I proactively apply feedback to raise the quality of my work, deliver consistently on deadlines, and contribute to the creative process with enthusiasm and a collaborative spirit.

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Language

English
Advanced
Italian
Fluent

Work Experience

Game Artist at Ludos Forge
March 1, 2023 - Present
Concept Artist/UI Artist at Eternity's End
January 1, 2021 - January 1, 2023
Created concept art and UI visuals for the video game Eternity's End.
Editor - Freelance Illustrator at Giunti Editore
January 1, 2011 - January 1, 2013
Editorial illustration for educational, scientific and illustrated books.
Cover Artist at Obsydian
January 1, 2017 - January 1, 2019
Created cover art for the dark/horror magazine 'Dark'.
Game Art - Digital Painting Teacher at Scuola Internazione di Comics Florence
September 1, 2022 - Present

Education

Game Art at Scuola Internazionale di Comics Firenze
September 1, 2020 - September 1, 2022
Master Concept Art at Scuola Internazionale di Comics Firenze
September 1, 2021 - September 1, 2022
Illustration at Scuola Internazionale di Comics Roma Italia
September 1, 2008 - July 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Other