I'm an orchestral composer, creating music that gives stories a clear emotional voice. Independent films and games often need more than something that simply “sounds cinematic.” They need music that understands pacing, character and atmosphere — without the resources of a major studio production. I focus on building themes and instrumental sound worlds that feel intentional, grounded and true to the narrative. My work is rooted in orchestral and instrumental writing. Whether the score is intimate and chamber-based or built around a larger ensemble, the goal is always the same: music that supports the story instead of overpowering it. I work closely with directors and developers to shape a musical language that fits their project from the inside out — clear, purposeful and emotionally precise. If you’re looking for music that strengthens your film or game’s identity rather than just filling space, I’d be glad to hear about your project.

André Buttler

PRO

I'm an orchestral composer, creating music that gives stories a clear emotional voice. Independent films and games often need more than something that simply “sounds cinematic.” They need music that understands pacing, character and atmosphere — without the resources of a major studio production. I focus on building themes and instrumental sound worlds that feel intentional, grounded and true to the narrative. My work is rooted in orchestral and instrumental writing. Whether the score is intimate and chamber-based or built around a larger ensemble, the goal is always the same: music that supports the story instead of overpowering it. I work closely with directors and developers to shape a musical language that fits their project from the inside out — clear, purposeful and emotionally precise. If you’re looking for music that strengthens your film or game’s identity rather than just filling space, I’d be glad to hear about your project.

Available to hire

I’m an orchestral composer, creating music that gives stories a clear emotional voice.

Independent films and games often need more than something that simply “sounds cinematic.” They need music that understands pacing, character and atmosphere — without the resources of a major studio production. I focus on building themes and instrumental sound worlds that feel intentional, grounded and true to the narrative.

My work is rooted in orchestral and instrumental writing. Whether the score is intimate and chamber-based or built around a larger ensemble, the goal is always the same: music that supports the story instead of overpowering it.

I work closely with directors and developers to shape a musical language that fits their project from the inside out — clear, purposeful and emotionally precise.

If you’re looking for music that strengthens your film or game’s identity rather than just filling space, I’d be glad to hear about your project.

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Experience Level

Expert
Expert
Expert

Language

German
Fluent
English
Advanced

Work Experience

Lecturer in Music Theory at Department of Musicology, University of Münster
October 1, 2014 - January 31, 2020
Taught music theory and analytical subjects at university level, guiding students through harmony, form, and structural listening. This academic background informs my compositional work, particularly in terms of clarity, architecture and dramaturgical awareness.

Education

Master of Music in Composition for Film & Theatre at ArtEZ University of Arts
September 1, 2018 - August 31, 2020
Diplom in Advanced Filmscoring & Production at Musicube Academy, Bonn (Germany)
February 23, 2026 - February 23, 2026
Bachelor of Arts in Music at University of Münster
October 1, 2013 - August 31, 2016
Young Student Program in Integrative Composition at Folwang University of Arts, Essen (Germany)
February 1, 2011 - August 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming
    uniE603 The Forest of Magical Wonders - Orchestral Fantasy Track