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I am a 3D Artist and UI Designer with over 10 years of experience creating high-fidelity 3D environments for VR using Unity. I specialize in immersive, real-time scenes with a strong focus on visual accuracy, performance optimization, and environmental storytelling. I thrive in collaborative, multidisciplinary teams to deliver high-quality, immersive environments for VR and AR applications.
Based in Barrie, I have worked with studios in Canada and Brazil, building photorealistic assets, UI components, and Unity-based experiences. I enjoy shaping visual narratives through 3D design, user interfaces, and interactive VR experiences.
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