I am a Rigging Artist, currently working as a freelancer on a video game project. I have a strong focus on achieving good deformations to create appealing characters, along with some Python skills to optimize repetitive tasks. I love what I do and am always looking for ways to improve my rigging skills every day

Andres Julian Vargas Caro

I am a Rigging Artist, currently working as a freelancer on a video game project. I have a strong focus on achieving good deformations to create appealing characters, along with some Python skills to optimize repetitive tasks. I love what I do and am always looking for ways to improve my rigging skills every day

Available to hire

I am a Rigging Artist,
currently working as a
freelancer on a video
game project. I have a
strong focus on
achieving good
deformations to create
appealing characters,
along with some Python
skills to optimize
repetitive tasks. I love
what I do and am always
looking for ways to
improve my rigging skills
every day

See more

Experience Level

Intermediate
Intermediate

Language

Spanish; Castilian
Fluent
English
Intermediate

Work Experience

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Education

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Qualifications

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Industry Experience

Gaming
    uniE608 Rigging Reel
    I was responsible for the body and facial rigs. All rigs were created in Autodesk Maya. Rigger CharacterRigging AutodeskMaya Videogame

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