I’m Andrew, a Senior Mobile Developer and Technical Lead with 13+ years of experience shipping production applications across iOS, tvOS, and Android, with a foundation in game development and interactive systems. I started with a strong footing in Unity, C#, C++, Swift, graphics, and performance‑sensitive development, and I’ve shipped polished mobile experiences across platforms. I thrive on guiding projects from concept through release and enjoy applying AI‑assisted workflows to improve code quality and team velocity.
I work across technical and creative disciplines, collaborating with product, design, and QA to deliver high‑impact features. I’m passionate about scalable architectures, mentorship, and continuous improvement, and I’ve helped teams accelerate delivery while maintaining code quality and performance.
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