Available to hire
Highly adaptable and driven Junior Game Developer proficient in C++, C#, and Python, specializing in gameplay feature implementation and physics systems within Godot Engine and Unreal Engine 5. Leverages strong academic grounding in data structures and advanced 3D application alongside specialized expertise in Quality Assurance (QA), including performance scripting and code-level debugging, to consistently deliver stable, optimized, and production-ready game features within an Agile development environment.
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