Hi, I’m Anfal Gul, a junior low-poly 3D artist focused on creating game-ready assets in Blender. I enjoy optimizing models for real-time performance and bringing stylized environments and props to life.
I recently completed a 3D modeling internship and am pursuing a Bachelor’s degree in Electrical Engineering. I’m passionate about delivering quality work within deadlines and collaborating to improve asset quality through feedback.
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Recreated a 2D concept art design as a stylized low-poly 3D environment using Blender. Focused on preserving the original design while optimizing the models for real-time use. The project involved 3D modeling, UV unwrapping, texturing, lighting, and rendering, with an emphasis on clean topology and game-ready assets.
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