Hi, I’m Angélica, a 2D artist and game designer with a focus on vector art and a stylized visual language, with experience as well in traditional art, plush doll design, and graphic design. Over the last 10+ years I’ve been working on projects of all these disciplines combined.
Besides loving working with traditional media such as oil paintings, acrylics, and color pencils, I’m skilled on a wide range of art software, including Inkscape, Illustrator, Photoshop, Krita, Blender, Substance Painter, and Substance Designer.
On the Game Designer side, my favorite engine is Unity, although I am also skilled in building quick prototypes in Construct 3, and Figma wireframes.
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