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Anibal da Silva

Available to hire

3D Artist and VFX generalist with over 16 years of experience creating environments, characters, and visual effects for commercial advertising, independent projects, and interactive media.

About

3D Artist and VFX generalist with over 16 years of experience creating environments, characters, and visual effects for commercial advertising, independent projects, and interactive media. Experienced across the full 3D production pipeline—from concept modeling and texturing to structural rigging and final compositing—while keeping assets visually polished and optimized.

Comfortable bridging creative direction and technical execution: managing schedules under strict deadlines, resolving production bottlenecks, and integrating real-time technologies such as Unreal Engine. Adaptable, self-driven, and collaborative with art directors and clients to turn feedback into clear, actionable requirements.

  • 17 years' experience
  • Joined July 2026

Industry experience

  • Media & Entertainment
  • Gaming
  • Real Estate & Construction
  • Education
  • Healthcare
  • Computers & Electronics
  • Other
  • Professional Services

Work experience· 6 roles

Senior 3D Artist · Zeta Producciones (Zeta Productora TV)Jan 2010 – Jan 2026 · 16 yrs 1 mo

Handled visual development of commercial pieces and VFX for local and international brands. Responsible for the full 3D production cycle including high/low poly modeling, PBR texturing, lighting, structural rigging, animation, and post-production compositing. Managed delivery schedules in a fast-paced advertising environment, ensuring consistent art style and quality standards.

Senior 3D Artist / VFX Senior Artis · Zeta Produetora (zeta produetora.tv)Jan 2010 – Jan 2026 · 16 yrs 1 mo

Handled visual development of commercial pieces and VFX for local and international brands. Responsible for the full 3D production cycle including high/low poly modeling, PBR texturing, lighting, structural rigging, animation, and post-production compositing. Managed delivery schedules in a fast-paced advertising environment, ensuring art style consistency and quality standards.

Senior 3D Artist · Zeta Productora (zetaProductora.tv)Jan 2010 – Jan 2026 · 16 yrs 1 mo

Desarrollo visual para piezas comerciales y VFX para marcas locales e internacionales. Responsable del ciclo completo de producción 3D: modelado high/low poly, texturizado PBR, iluminación, rigging estructural, animación y composición post-producción. Gestiona entregas y calendario en un entorno publicitario rápido, manteniendo consistencia de estilo y estándares de calidad.

3D Artist & FreelanceJan 2009 – Present · 17 yrs 11 mos
3D Artist & Freelance (Independent Projects)Jan 2009 – Present · 17 yrs 11 mos
3D Artist & Freelance · Independent / Freelance projectsJan 2009 – Present · 17 yrs 11 mos

Education· 12

Character Creation for Games · Game Art Institute (Adam Skutt)2016 – 2026
Introduction to Production Modeling · CG Master Academy (CGMA)2019 – 2026
Introduction to Maya · CG Master Academy (CGMA)2019 – 2026
Professional 3D Animation Degree · Instituto Bios2008 – 2010

Certifications and awards

High School Diploma2030 – 2026
High School Diploma2030 – 2026
High School Diploma2030 – 2026

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