Anika D is a composer and sound designer with a focus on dark, bass-heavy, cinematic electronic music. Her work spans original scores for short films, indie games, and tabletop experiences, always aiming to build immersive, emotionally driven sound worlds. She’s hands-on with every part of the process—composing, arranging, mixing, and creating custom sound assets from scratch using raw waveforms, field recordings, and sound libraries. Her approach to sound design is experimental but grounded, shaped by a love for texture, detail, and storytelling. Anika also has experience editing and polishing voice recordings for broadcast and online platforms. Her work has been featured at the UK Short Sounds Film Festival, and she recently scored a short film for the 48Hour Film Competition, turning around a full original soundtrack under intense time pressure. Whether it’s building tension in a game scene or adding grit to a sci-fi world, Anika brings a bold, intuitive energy to every project - always pushing for sound that hits hard and tells a story.

Anika Djoric

5.0 (1 review)

Anika D is a composer and sound designer with a focus on dark, bass-heavy, cinematic electronic music. Her work spans original scores for short films, indie games, and tabletop experiences, always aiming to build immersive, emotionally driven sound worlds. She’s hands-on with every part of the process—composing, arranging, mixing, and creating custom sound assets from scratch using raw waveforms, field recordings, and sound libraries. Her approach to sound design is experimental but grounded, shaped by a love for texture, detail, and storytelling. Anika also has experience editing and polishing voice recordings for broadcast and online platforms. Her work has been featured at the UK Short Sounds Film Festival, and she recently scored a short film for the 48Hour Film Competition, turning around a full original soundtrack under intense time pressure. Whether it’s building tension in a game scene or adding grit to a sci-fi world, Anika brings a bold, intuitive energy to every project - always pushing for sound that hits hard and tells a story.

Available to hire

Anika D is a composer and sound designer with a focus on dark, bass-heavy, cinematic electronic music. Her work spans original scores for short films,
indie games, and tabletop experiences, always aiming to build immersive, emotionally driven sound worlds.

She’s hands-on with every part of the process—composing, arranging, mixing, and creating custom sound assets from scratch using raw waveforms, field recordings,
and sound libraries. Her approach to sound design is experimental but grounded, shaped by a love for texture, detail, and storytelling.
Anika also has experience editing and polishing voice recordings for broadcast and online platforms.

Her work has been featured at the UK Short Sounds Film Festival, and she recently scored a short film for the 48Hour Film Competition,
turning around a full original soundtrack under intense time pressure. Whether it’s building tension in a game scene or adding grit to a sci-fi world, Anika brings a bold,
intuitive energy to every project - always pushing for sound that hits hard and tells a story.

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Language

Serbian
Fluent
English
Fluent

Work Experience

Composer / Music Producer at Freelance
January 1, 2005 - Present
Composed and produced original drum and bass, glitch and half-step tracks and soundscapes. Composed, arranged, and mixed diverse electronic music projects, specializing in dark, bass-heavy and cinematic soundscapes. Developed original sound designs, creating unique audio assets from basic waveforms and field recordings; edited and optimized voice recordings for radio broadcasts and online platforms. Composed original scores for short films, video games, and tabletop gaming experiences.

Education

Add your educational history here.

Qualifications

Self-taught
January 11, 2030 - January 15, 2026
MSc Geotechnical Engineering
January 11, 2030 - January 15, 2026
Self-taught Sound Design and Music Production
January 11, 2030 - January 15, 2026
MSc Geotechnical Engineer
January 11, 2030 - January 15, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet
    paper Mothership - Another Bug Hunt (Terraforming Station - Pre Blackout)

    This is the first 22 minutes long piece of music/soundscape I’ve done for multitable hack of the official product “Another bug hunt”, for the sci-fi horror game “Motherhship”, by Tuesday knight Games. The event was held in Hamilton, New Zealand in July 2024.

    Youtube Link:

    paper Love, Death & Robots - The Witness episode

    I wrote my version of music for the presentation purposes only.
    Video edit was done by Malachi Blood.

    Youtube Link:

    paper Datacode - No Place (Music by Anika D)

    I wrote music for the AI story written by Datacode. The music was written to follow the events described in sections below. I have also been using the sounds of machines provided by Datacode. This work was featured on UK Short Sounds Film Festival.

    SECTION 1
    the random birth event of an artificial intelligence, following a system error (error 0x17)

    SECTION 2 - 第一幕 - proxy sequence 0x17 プロキシシーケンス0x17
    the machine recreates with code the same error that allowed its creation as if it were a malware for the other machines acting as a server for a single massive attack.

    SECTION 3 - 第二幕 - syntax error breach 構文エラー違反
    the vulnerability has been found and the attack commences. The machine starts to violate every connected system via the network.

    SECTION 4 - 第三幕 - override security control セキュリティ制御を無効にする
    Every system that is part of the network is an integral part of the AI, millions of components that integrate data collection and processing capabilities, contributing to an exponential growth of its collective awareness.

    All this happens everywhere, but simultaneously, in No Place.

    Soundcloud link: https://on.soundcloud.com/eftKkwQwwQiX6ig48

    paper Love, Death & Robots - Jibaro episode

    I wrote my version of music for presentation purposes only.
    Video edit was done by Gamestrix.

    Youtube link: