I am an accomplished Keyframe/Mocap Animation Director with a versatile skill set, specializing in character animation for video games. I am passionate about bringing stories to life through compelling cinematics and engaging polished gameplay animations. I have been focused on acting and facial performances, as well as memorable (creature and human) animated moments in games. I’m looking to be a part of a cohesive team and manage the gameplay team to help finalize and ship a product we can all be proud of.…

Animator13

I am an accomplished Keyframe/Mocap Animation Director with a versatile skill set, specializing in character animation for video games. I am passionate about bringing stories to life through compelling cinematics and engaging polished gameplay animations. I have been focused on acting and facial performances, as well as memorable (creature and human) animated moments in games. I’m looking to be a part of a cohesive team and manage the gameplay team to help finalize and ship a product we can all be proud of.…

Available to hire

I am an accomplished Keyframe/Mocap Animation Director with a versatile skill set, specializing in character animation for video games. I am passionate about bringing stories to life through compelling cinematics and engaging polished gameplay animations. I have been focused on acting and facial performances, as well as memorable (creature and human) animated moments in games. I’m looking to be a part of a cohesive team and manage the gameplay team to help finalize and ship a product we can all be proud of.

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Language

English
Fluent

Work Experience

Add your work experience history here.

Education

Bachelor of Art at Academy of Arts University
September 13, 2003 - September 13, 2007
Animation at Vancouver Film School
September 13, 2001 - September 13, 2002

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Media & Entertainment