Available to hire
I’m Anis Mokhtar, a hands-on game developer and systems designer with hands-on Unity experience. I build core gameplay systems, combat logic, and the tooling that keeps a small team moving fast.
I excel at owning end-to-end systems and collaborating across disciplines to ship polished experiences, with a focus on scalable architectures and maintainable code. I’m passionate about teaching others and sharing knowledge through mentoring and instruction.
Language
English
Fluent
Arabic
Fluent
French
Intermediate
Work Experience
Lead Developer & Systems Designer at Whale Studio (ACS)
September 1, 2024 - PresentLead development of an original fighting game in Unity; designed combat, progression systems, and tooling; worked in a small team (2 devs, 2 artists).
Game Development Instructor at GoMyCode
January 1, 2022 - December 31, 2022Taught Unity and C# fundamentals.
Education
Minor in Art and Mediation at Higher Institute of Computer Science and Multimedia of Gabès
January 11, 2030 - January 1, 2024Minor in Game Development at Higher Institute of Computer Science and Multimedia of Manouba
January 11, 2030 - January 1, 2021Unity and C# Fundamentals at GoMyCode
January 1, 2022 - December 31, 2022Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
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