Available to hire
Hi! I’m a 3D Generalist specialized in Game Art with experience in modeling, rigging, and animation. I have a Higher National Diploma in Game Art and a passion for building immersive game experiences by exploring various aspects of making game assets. I love collaborating with other artists and developers to create engaging and optimized game environments and characters.
I enjoy learning new tools and techniques and have worked on projects that required fixing technical requirements and meeting artistic criteria. I’m always eager to grow and contribute creatively to the projects I work on, aiming to deliver high-quality results.
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Advanced
Spanish; Castilian
Fluent
Work Experience
Modelling, Rigging and Animation at FREELANCE
January 1, 2024 - December 31, 2025Created models for different characters of a game, rigged them and animated them. Fixed assets to meet technical requirements. Worked with other artists to meet the project artistic criteria.
Professional Practice of Videogame Development III at IMAGE CAMPUS STUDENT (Aeterna)
January 1, 2024 - December 31, 2024Created the models for the environment and rigged the different characters that appeared in the game. Worked closely with game developers often importing game assets into the project. Collaborated with other artists to meet design and technical requirements.
Professional Practice of Videogame Development II at IMAGE CAMPUS STUDENT
January 1, 2023 - December 31, 2023Modelled and textured the environment assets. Worked with programmers using Unity. Optimized assets for better performance.
Modelling, Rigging and Animation at Freelance
January 1, 2024 - December 31, 2025Created models for different characters of a game, rigged them and animated them. Fixed assets to meet technical requirements. Worked with other artists to meet the project artistic criteria.
Professional Practice of Videogame Development III at IMAGE CAMPUS (Aeterna)
January 1, 2024 - December 31, 2024Created the models for the environment and rigged the different characters that appeared in the game. Worked closely with game developers often importing game assets into the project. Collaborated with other artists to meet design and technical requirements.
Professional Practice of Videogame Development II at IMAGE CAMPUS
January 1, 2023 - December 31, 2023Modelled and textured the environment assets. Worked with programmers using Unity. Optimized assets for better performance.
Education
Higher National Diploma at IMAGE CAMPUS
January 1, 2022 - December 31, 2024Higher National Diploma at IMAGE CAMPUS
January 1, 2022 - December 31, 2024Qualifications
Introduction Course to UE4 (36hs)
January 1, 2021 - December 31, 2021Game Developer Course (70hs)
January 1, 2021 - December 31, 2021Introduction Course to UE4 (36hs)
January 1, 2021 - December 31, 2021Game Developer Course (70hs)
January 1, 2021 - December 31, 2021Industry Experience
Gaming, Software & Internet, Media & Entertainment
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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